Forum Discussion
- scuba75Rising RookieFrom testing I have done, for the most part leads apply seperate from uniques.
Example
10% health from lead 10% Heath from unique they get +20% health. - Unique applies before lead
- GaleSWGOHNew Spectator
"DonPuto;c-2305408" wrote:
Unique applies before lead
Jumping on the back of this, would this then be correct:- Maul's speed after mods = speedM
- Uniques apply in order of placement; LV's applies first - Maul gains speed up (x 1.25)
- Maul's unique; no change to speed
- LV's leadership applies; + 20 (doubled) speed - Maul's speed = (speedM + 40) x 1.25
If we look at data for CAT on .gg, we see an absolute max at 381 I think, say 380 for calculation ease. The only unique/leadership that modifies this is JMK's lead, +30, CAT total = 410.
So using that as a baseline target, we divide 410 by 1.25 = 328. Now subtract the bonus flat 40 = 288 = speedM.
According to this, Maul just needs a speed of 288 from mods in order to outrun the majority of CATs in the game. Giving Maul a speed set will give him 10% of his base speed too = 18. His base is 189, meaning that if using a speed set, the secondaries/arrow primary only need to total 81 (288 - 189 - 18), and if we just assume a speed primary arrow, the secondaries just need to hit +49 in total WITH a speed set, or +67 from secondaries alone without a speed set.
This seems very achievable and hopefully will mean that full health sets can be used on him to maximise his damage - Maul's speed after mods = speedM
- Grogu_4470Seasoned Novice
"SemiGod;d-250262" wrote:
Just wondering whether to mod RG with health% or protection% when using him under LV lead
Lead 1st, iirc Kyno said this a couple weeks ago on another post. - GaleSWGOHNew Spectator
"TheChild_eats_eggs1;c-2305432" wrote:
"SemiGod;d-250262" wrote:
Just wondering whether to mod RG with health% or protection% when using him under LV lead
Lead 1st, iirc Kyno said this a couple weeks ago on another post.
Posting a link to this would be helpful. Looking at the timestamps of the original post and first reply, we see that Kyno edited the post AFTER the first reply. I would be surprised if the mods did not correct misinformation. "Gale_Toral;c-2305434" wrote:
"TheChild_eats_eggs1;c-2305432" wrote:
"SemiGod;d-250262" wrote:
Just wondering whether to mod RG with health% or protection% when using him under LV lead
Lead 1st, iirc Kyno said this a couple weeks ago on another post.
Posting a link to this would be helpful. Looking at the timestamps of the original post and first reply, we see that Kyno edited the post AFTER the first reply. I would be surprised if the mods did not correct misinformation.
Checking but didnt get a response. Wanted to be double sure.- Most I see are modding for Health/Defense
- Thanks guys, so his unique applies before the lead, this thread can be closed now.
- Grogu_4470Seasoned Novice
"Gale_Toral;c-2305434" wrote:
"TheChild_eats_eggs1;c-2305432" wrote:
"SemiGod;d-250262" wrote:
Just wondering whether to mod RG with health% or protection% when using him under LV lead
Lead 1st, iirc Kyno said this a couple weeks ago on another post.
Posting a link to this would be helpful. Looking at the timestamps of the original post and first reply, we see that Kyno edited the post AFTER the first reply. I would be surprised if the mods did not correct misinformation.
I wasn’t sure where and was kinda in the middle of work.
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