Forum Discussion
44 Replies
"Vendi1983;c-2083152" wrote:
That's asinine. I cannot fathom how they think that's a wise progression in terms of kit. Perhaps making up for weaknesses in their overall kit compared to the investment required?
You mean weaknesses like her 122,000 base health before mods or leader abilities or uniques or anything?- MasterSeedy6 years agoSeasoned AceI'm honestly not surprised.
To be perfectly frank, the prereqs are so extreme that if the character wasn't a worldbeater there'd be no reason to put in any effort. You'd be better off just collecting other things and doing GL whenever you had nothing else to do. It wouldn't be a goal. It would be a side quest for when you're really, really bored.
With 500 speed on the table, there's enough value that even with the extreme costs you might want to actually prioritize a GL toon. "Polinski08;c-2083161" wrote:
If rey can 300k hit right at the beginning, the GL have to be higher than that so they arent 1 shot killed. This is just insane.
Rey can't use her 2nd special right at the beginning though. Also GLs take reduced massive damage- DarthHelheim6 years agoSeasoned Newcomer
"ZAP;c-2083129" wrote:
Power leap as opposed to power creep - theXrono6 years agoSeasoned Ace
"jawa7778;c-2083083" wrote:
"PaladinGrey117;c-2083010" wrote:
Bruh I know. My fastest character only has 303 rn lol
Yeah, imagine that. A 328 base speed character with a bunch of speed mods. You may be looking at a 500-speed character.
my calculatinos is that rey will get to about 622 speed with the best mods known "flux_rono;c-2083180" wrote:
"jawa7778;c-2083083" wrote:
"PaladinGrey117;c-2083010" wrote:
Bruh I know. My fastest character only has 303 rn lol
Yeah, imagine that. A 328 base speed character with a bunch of speed mods. You may be looking at a 500-speed character.
my calculatinos is that rey will get to about 622 speed with the best mods known
Don’t forget the +30 speed from her lead. A modest set will be well over 600 speed. An elite set could push near 650.
Personally I’d rather go all out for health and get that stat up near 300-400k.- Whatelse736 years agoSeasoned AceCG: "We're going to make stats other than Speed matter!"
Also CG: "Here are these two characters that will be OVER 600 speed when you fully max them out and mod them!"
But then, they've been doing this consistently since before they said that. This is just the most ridiculously vast leap of speed craze they've done, not that they're really paying attention to what we already deal with. "Whatelse73;c-2083232" wrote:
CG: "We're going to make stats other than Speed matter!"
Also CG: "Here are these two characters that will be OVER 600 speed when you fully max them out and mod them!"
But then, they've been doing this consistently since before they said that. This is just the most ridiculously vast leap of speed craze they've done, not that they're really paying attention to what we already deal with.
This makes stats other than speed on mods more important. The more they inflate a characters base stats the less important flat mod values become and the more important percentage values become.- It's ridiculous. There's not going to be a counter, aside from the other GL.
They're both immune to stun so good luck controlling, I guess there's fear until some Krakens get upset about being controlled by fear and they do a kit update of course, so just brace yourself for that but basically they're not something you can control.
They take 90+% reduced damage from % health effects so teams that use expose, Chewbacca/CLS, Padme teams, Malak, Rexecute, etc will do basically nothing..
They take reduced damage from massive damage so even Rey trying to use her special to damage Kylo won't do much
They have a damage cap of 99999 damage from skills like Annihilate
They are so fast that you can't hope of controlling them with TM manipulation
So yeah, any ideas on how to counter? Let's ignore the fact that they can go immune to damage with their ultimate.. - Whatelse736 years agoSeasoned Ace
"Bulldog1205;c-2083234" wrote:
"Whatelse73;c-2083232" wrote:
CG: "We're going to make stats other than Speed matter!"
Also CG: "Here are these two characters that will be OVER 600 speed when you fully max them out and mod them!"
But then, they've been doing this consistently since before they said that. This is just the most ridiculously vast leap of speed craze they've done, not that they're really paying attention to what we already deal with.
This makes stats other than speed on mods more important. The more they inflate a characters base stats the less important flat mod values become and the more important percentage values become.
What does it matter if you have 250000 health and protection (which both of them by far exceed maxed out), when they will be attacking 2, 3, or even 4 times before you even get one move of your bulked up characters with "other" stats on them?