Forum Discussion
7 years ago
"Smygelfh;c-1612200" wrote:
The problem with the zombie is that it can't be reversed, so you're screwed if you "improved" him. This means that if it should get papery with progress, someone will find a situation where a strong zombie is superior, and we have the same problem again.
It would be cool if it had some ability that would flip all mod attributes. Combine that with the zombie having "maxed" stats *without* mods, and we could have both worlds. However, this is quite tricky to get right.
One thought would be to add a second zombie to the game, one that grows weaker as it progresses. Add a G11 requirement on the original one to enable the resurrection.
It might even be good for the game to allow a (very expensive) option of removing omegas and zetas. We do have some situations where having a certain omega or zeta is actually a disadvantage.
Don't give them such ideas
New zombie would suck considering how hard it was to farm 1 of them
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