Forum Discussion
7 years ago
"Xerrath;c-1612150" wrote:
It’s not a bad idea the suggestion that I gave was a stacking defensive increase/decrease upon revive I.e.
Ability “Decay”
G1-8 after revive zombie gains 100% def stacking until end of encounter
G9 +50%
G10 0%
G11 -50%
G12 -200%(zeta)
Making an ability based off gear levels is not something that has been done anywhere in the game and it is very unlikely for something like that to happen. That would also be much more difficult to code and more likely to have bugs. Making an ability change that's not tied to gear levels is far more likely
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