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4 years ago
"Nikoms565;c-2252832" wrote:"Antario;c-2252830" wrote:"Mephisto_style;c-2252826" wrote:"Antario;c-2252801" wrote:"Mephisto_style;c-2252794" wrote:
Goes have high tenacity. What is the potency of your scav?
I'm pretty sure it is not the potency.
I actually made it work now after swapping mods and dropping some data cards. Nothing else.
The new mod set actually has even lower potency (19% compare to 36%), but it works. That's why I can rule out the potency theory.
So my conclusion so far is, it has to do with the data cards.
To proof i'm not making things up, here is the screen capture of the failed try, when the bombs did not stick (I even made a video, but no time to upload it).
Dude, that ability is directly dependent on Jawa Scavengers potency. The numbers you just mentioned are laughable. Goes have a +15 shared tenacity above any tenacity that they bring individually. If your Scavenger doesn't have 4000-5000 physical damage if your potency is that low then you will not land a thermal.
I see your point. But how do you explain that I land them (consistently) now? Like I mentioned, My Scavenger potency is even lower now and I don't have any potency boosting data cards.
Do you have Scavenger's unique (Line in The Sand) maxed? My Scav is at 57% potency and I have LitS maxed. One try.
No I got that skill to level 7, which is 60% chance compared to 80% at level 8. But statisically that difference is irrelevant. I did not apply ANY (=Zero) TD. And suddenly after I changed the mods (to a even worse potency) and swapped some data cards, it works. That's the strange part.
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