"jawa7778;c-2057755" wrote:
"Dryff;c-2057609" wrote:
"TaTaKaS;c-2056831" wrote:
It's the animation. The character with the fastest animation will land the first hit and so on...
This is the correct answer.
Proof?
More than two years ago, but same rules apply now:
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/158724/what-determines-the-order-of-gk-assists#latest
It always goes by animation speed. Character slot, turn meter...nothing else matters. IIRC @CG_SBCrumb (or someone else?) addressed this in a Q&A or something not long after GK was released.
The other note about GMY is also PARTIALLY correct. “IF THEN” conditions on attacks trigger when they are coded in the ability mechanics. If it’s before the damage (I.e. GMY) it is when the animation starts. If it is after the damage, it is when the character inflicts the damage during their animation (i.e. CLS). Swgoh.gg mechanics can help with that.
Two examples I know work for proof include Thawn/Nihilus (speed up, then dispel for ability block) and Wedge/CLS (defense down and immediate Stun).