"prime311;c-2238186" wrote:
"RTS;c-2238022" wrote:
"Bulldog1205;c-2237846" wrote:
He's requesting the issue be fixed.
Nowhere in the post is he saying / asking for that.
His post came across as more of a complaint about it happening, not questioning the AI choice, but that may be because I read the forums regularly and remember when this was discussed early on with Gideon.
I’m requesting CG to fix it. I thought that was obvious. They release AI tweaks regularly, especially on popular new content. I didn’t know whether this was always a problem or had changed recently or whether it was discussed in the community previously or not as there was nothing on the front forum pages about it.
This request has been made before, and it seems this is an intended situation for this character to be in.
While this may not be the ideal situation the players want, some times these choices are made for balance reasons, or other factors.
They do design characters with some intended roles (offense/defense, ext.) and even with an intended level of usefulness due to how they are obtained (marquee, or various other event types)
I am not saying this is a non issue, or that changes couldnt be made later, but this point was expressed in conversation with them and the design is what was intended for the factors listed above. The newness of a toon or thier popularity doesnt always play a factor in this decision, or at least not a main one.
I believe they made some comments about this, but I will have to go back and look. Either way, I can assure you this specific point was raised and at this time doesnt seem to have any traction for change.