"Enigmatic_Potato;c-2389875" wrote:
It looked like there was a weird order of operations in the Protection conversion, although now I'm not so sure.
I have a video now, I'll go through it later on and do some math.
Okay Math has been done, the only real take away is that you don't get the +35% bonus to Protection from Hunter Lead. All other stat bonuses use the base modded stats as usual.
The TLDR version, for an R5 team:
Wrecker's Health = Modded Health * 2.15 + Modded Protection * 0.9
Everyone Else's = Modded Health * 1.35 + Modded Protection * 0.5