Forum Discussion
3 years ago
Quoted Leader Ability:
QGJ Change Announcement:
“ UNIT - Fixed an issue in which Qui-Gon Jinn would incorrectly grant allies Offense while his Speed to Offense bonus was still active rather than after Speed to Offense expires upon being defeated.”
Current QGJ Leader from In-Game:
“While in Grand Arenas: At the start of battle if there are no Galactic Legends and all allies are Jedi, all other allies instead gain Offense equal to 30 times their Speed, doubled while they have Foresight, and can't be defeated if Qui-Gon Jinn is active. Qui-Gon Jinn can't gain Damage Immunity or Stealth and he can't be revived. When Qui-Gon Jinn is defeated, all Jedi allies recover 100% Health and Protection and gain 400% of Qui-Gon-Jinn's Offense for 2 turns.
… that’s not a bug, that’s a bait and switch the size of a small moon.
"CG_Doja_Fett_MINI;d-251788" wrote:
Leader - AGILITY TRAINING
Old Final Text (ZETA): Jedi allies have +30 Speed, gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated.
New Final Text (ZETA/OMICRON): Jedi allies have +30 Speed, gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated.
While in Grand Arenas: Jedi allies instead gain Offense equal to 30 times their Speed, doubled while they have Foresight. At the start of battle if there are no Galactic Legends and all allies are Jedi, Jedi allies can't be defeated if Qui-Gon Jinn is active. Qui-Gon Jinn can't gain Damage Immunity or Stealth and he can't be revived. When Qui-Gon Jinn is defeated, all Jedi allies recover 100% Health and Protection and gain 400% of Qui-Gon-Jinn's Offense for 2 turns.
QGJ Change Announcement:
“ UNIT - Fixed an issue in which Qui-Gon Jinn would incorrectly grant allies Offense while his Speed to Offense bonus was still active rather than after Speed to Offense expires upon being defeated.”
Current QGJ Leader from In-Game:
“While in Grand Arenas: At the start of battle if there are no Galactic Legends and all allies are Jedi, all other allies instead gain Offense equal to 30 times their Speed, doubled while they have Foresight, and can't be defeated if Qui-Gon Jinn is active. Qui-Gon Jinn can't gain Damage Immunity or Stealth and he can't be revived. When Qui-Gon Jinn is defeated, all Jedi allies recover 100% Health and Protection and gain 400% of Qui-Gon-Jinn's Offense for 2 turns.
… that’s not a bug, that’s a bait and switch the size of a small moon.
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