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- 50/50 mix in my shard have either ability with a zeta. All say the same.....not very useful in arena, but very useful in raids.
I run him under Zader with no zetas and do just fine. At 6*, mine doesn't do raids - Cool - I remember early on some folks said the leader zeta is good for arena, but I couldn't quite figure out how/why.
- 4% prot recovery for each debuff adds up (2% on and then 2% off).. often get 2 or 3 debuffs at a time even against rex, gk, thrawn, nihilus, r2 or similar chaze squads.. so 8 - 12% prot regain and can then clear all debuffs for a quick prot recharge with manouver for just half of your tm.
I'd say it's still worth it for arena and making gw and raids easier isn't bad too. - I spent my first zeta on his leadership, and I'm quite satisfied. I posted a thread earlier, where he 1v2d zSavage and SA under zMaul lead in arena. That was thanks to this zeta, as he regained prot every time he cleansed. Soon I'm putting zeta on Veers' unique, which will result in even more prot gain.
He is useful against Nihilus, extremely useful against zVader lead, and the only team I couldn't beat on offense was a Rex, Kenobi, zBariss, Nih and Shore team.
If you run Empire teams, his zeta is quite handy imo. - Thanks for all the feedback guys. One last question - I see Empire toons recover on 2% protection - does it really, in aggregate over the course of an arena match, really add up? I guess now with Commander Luke in the mix I'm trying to be diligent about how I use my saved zeta mats and wasn't sure if the 2% increases really add up in a useful way with the Thrawn zeta lead ...
"WompWompRat;c-1202774" wrote:
Thanks for all the feedback guys. One last question - I see Empire toons recover on 2% protection - does it really, in aggregate over the course of an arena match, really add up? I guess now with Commander Luke in the mix I'm trying to be diligent about how I use my saved zeta mats and wasn't sure if the 2% increases really add up in a useful way with the Thrawn zeta lead ...
Don't forget that it's when a toon lose OR gain a status effect, so buffs and debuffs. The gain of protection can be interesting in the good team. zVeers and troopers are the right toon imo to run with him as lead."BulYwif;c-1202788" wrote:
"WompWompRat;c-1202774" wrote:
Thanks for all the feedback guys. One last question - I see Empire toons recover on 2% protection - does it really, in aggregate over the course of an arena match, really add up? I guess now with Commander Luke in the mix I'm trying to be diligent about how I use my saved zeta mats and wasn't sure if the 2% increases really add up in a useful way with the Thrawn zeta lead ...
Don't forget that it's when a toon lose OR gain a status effect, so buffs and debuffs. The gain of protection can be interesting in the good team. zVeers and troopers are the right toon imo to run with him as lead.
Exactly. Shore, Stormy and Veers always give buffs away to each other, and they gain prot when they lose it as well. Once my Veers recovered all his prot during a long arena fight. (The enemy had debuffers of course, which added to the effect.)"BulYwif;c-1202788" wrote:
"WompWompRat;c-1202774" wrote:
Thanks for all the feedback guys. One last question - I see Empire toons recover on 2% protection - does it really, in aggregate over the course of an arena match, really add up? I guess now with Commander Luke in the mix I'm trying to be diligent about how I use my saved zeta mats and wasn't sure if the 2% increases really add up in a useful way with the Thrawn zeta lead ...
Don't forget that it's when a toon lose OR gain a status effect, so buffs and debuffs. The gain of protection can be interesting in the good team. zVeers and troopers are the right toon imo to run with him as lead.
Yeah that's what I'm thinking. Currently I run ZThrawn, ZZDN, DT, Shore and GK so I'm not sure if that is going to maximize his leader skills as much."MPac;c-1202911" wrote:
GW have become un-losable with him as lead, shore, Tarkin, palpy, and tfp. Often finishing with full health and/protection. Occasionally need to run wiggs in first if facing a Meta on node 11. But still, he makes GW cake and is quite good in arena at this time as well."MPac;c-1202912" wrote:
In arena when you use manuever on a severely debuffed toon it's a very noticeable boost in prot.
That's what I was hoping for ..."Rakim;c-1202963" wrote:
In arena, on offense, you'll almost never lose protection on an empire toon with it. They'll only die from annihilate. On defense it makes them much more annoying to fight
That's what I was wondering .. if that's the case ... I will seriously consider using it. Thanks!
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