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8 years ago
"Nebulous;c-1362256" wrote:"leef;c-1362225" wrote:"Nebulous;c-1362209" wrote:"leef;c-1362194" wrote:"Nebulous;c-1362033" wrote:"leef;c-1361705" wrote:"DatBoi;c-1361627" wrote:
Most tanks can get over 100k health+protection. Its not that big of a deal.
It's probably the "protection up (150%)" that does the trick. Wampa's base stats aren't that impressive.
Wampa is 24th in protection and 35th in health. For the damage he can do and 150% protection gain, his hp/protection pools are enormous.
point being, not able to withstand a 99.999 dmg blow. Without the protection up he can grant himself he would have been a goner for sure. Like i said earlier, he's pretty beefy for the amount of dmg he does.
True, but you also said his base stats aren't that impressive and that is incorrect. I can mod him to close to 100k hp/protection (well over if I wanted to use a prot arrow with high speed secondary) and that is without his protection up. So 150% more on top of what he brings to the match is super impressive.
Well, technically his base health and protection stats aren't that impressive. You'd have to factor in his abilities for them to become impressive.
I disagree again. For attackers, only NS initiate, vet chewy and TR have more hp. Only vet chewy, dv and dt have more protection and wampa brings a ton more. So his stats are really ahead of the curve for an attacker.
For an attacker...
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