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8 years ago
"Nebulous;c-1362269" wrote:"leef;c-1362264" wrote:"Nebulous;c-1362256" wrote:"leef;c-1362225" wrote:"Nebulous;c-1362209" wrote:"leef;c-1362194" wrote:"Nebulous;c-1362033" wrote:"leef;c-1361705" wrote:"DatBoi;c-1361627" wrote:
Most tanks can get over 100k health+protection. Its not that big of a deal.
It's probably the "protection up (150%)" that does the trick. Wampa's base stats aren't that impressive.
Wampa is 24th in protection and 35th in health. For the damage he can do and 150% protection gain, his hp/protection pools are enormous.
point being, not able to withstand a 99.999 dmg blow. Without the protection up he can grant himself he would have been a goner for sure. Like i said earlier, he's pretty beefy for the amount of dmg he does.
True, but you also said his base stats aren't that impressive and that is incorrect. I can mod him to close to 100k hp/protection (well over if I wanted to use a prot arrow with high speed secondary) and that is without his protection up. So 150% more on top of what he brings to the match is super impressive.
Well, technically his base health and protection stats aren't that impressive. You'd have to factor in his abilities for them to become impressive.
I disagree again. For attackers, only NS initiate, vet chewy and TR have more hp. Only vet chewy, dv and dt have more protection and wampa brings a ton more. So his stats are really ahead of the curve for an attacker.
For an attacker...
lol okay. There are 137 total characters. He ranks 24th overall for protection and 4th for attackers. But you can't admit his hp/prot stats are good for an attacker that can deal as much damage as him. Fine. I'll just stop. You win. He had bad base stats.
You do realize i already said he's pretty beefy for an attacker twice now right? Also, "not that impressive" isn't the equivalent of "bad".
His base health/prot stats only become impressive once you start factoring in he's an attacker and he can grant himself prot up (150%), not because his base stats are that impressive. Since this thread is, well atleast was ;), about being able to surive the IPD's self destruct and not about wampa, only the health/prot stats matter. So one might wonder how on earth could wampa survive that attack. The awnser to that was the protection up he grants himself, not that he has super impressive base health/prot stats that allowed him to survive that attack.
Now if this was a thread about wampa i would never call his heatlh/prot stats not that impressive.
This all might seem like back pedaling, but i'm just explaining why I called 29,260 health and 34,998 protection base stats "not that impressive". Characters with similar health/prot pools as wampa will go down on that attack. Context matters.
So what do i win? i could really use 185 wampa shards :)
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