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Nindlmiu's avatar
7 years ago

Body Shop Created Clothes Have Weird Lightning Issues

Help! I did some very basic recolours of base game tops in Body Shop and they look perfectly fine with some bottoms (see first pic), but with others they don't (see second pic). As you can see on the second picture, the lightning is just not right. It's too bright and there are weird shadowy parts on her neck and shoulders.

https://i.imgur.com/AUcdADQ.jpg
https://i.imgur.com/rC83QOn.jpg

I have no idea why that is. All I did was open them in paint.net and change the colour hue, which should normaly work, right? I also tried editing a top in paint with the same weird buggy result.

I would be very glad if someone could help me!
  • @Rukola_Schaaf
    Thanks again but I have the feeling you don't quite understand what my problem is. :D
    I don't need new programs as I don't want to create new meshes. I have all the programs I need to create what I want. All I want to know is why any clothing with normal maps that I import with Body Shop has that weird lightning bug, whereas clothing without normal maps doesn't - and how to solve this problem. :)
  • "Nindl;c-16240091" wrote:
    @Rukola_Schaaf
    Thanks again but I have the feeling you don't quite understand what my problem is. :D
    I don't need new programs as I don't want to create new meshes. I have all the programs I need to create what I want. All I want to know is why any clothing with normal maps that I import with Body Shop has that weird lightning bug, whereas clothing without normal maps doesn't - and how to solve this problem. :)


    you think that your question is an easy to answer one
    Cinebar has already tried to answer more or less understandably to your current level of knowledge, but since you want to make cc in that area so you will have to deal with a 3D program, sooner or later, there are no sims textures in a sims game without dealing with a 3D program
    you have to understand how 3D works & especially how it is dealt with in a sims game, otherwise you will get errors

    that shine you ask about is an error produced by the game because your knowledge of the files needed is incomplete


    edit

    Body Shop - Recolouring


  • @Rukola_Schaaf
    That doesn't help either. :(
    I don't think that my question is easy to answer. But neither of you has answered my question yet - Why does importing of clothing without normal maps work and why doesn't it work with clothing with normal maps?
    If anyone knows an answer to this question, I would like to hear it.
    Simply telling me that it is complicated and that my knowledge is incomplete does not help. I already know that, otherwise I wouldn't have this problem in the first place. If you don't know how to help me with my problem, that is okay. I hope others do.
  • @Cinebar
    Thanks for helping again! Her skin is the normal Maxis skin from the game. It seems like everything from her neck down turns weirdly bright whenever I equip her any top (with bump maps) that I imported with Body Shop - I even tried it with tops where I didn't even change anything.

    Yes, I did mean bump map, I read here that they cause such issues - but deleting them did not work for me. :/

    The skirt works perfectly fine with other tops that are not imported from Body Shop AND with tops that are imported from Body Shop but have no bump maps, which makes me again think that they are connected to the problem. :o
  • @Pary
    No, I haven't yet, but that sounds like a good idea.

    @Scribal_Goddess
    The problem occurs after importing it to the game. It looks perfectly fine in Body Shop.
    Yes, paint.net does layers.

    @Cinebar
    Thanks for the encouraging words. :)

    The issue occurs all the time with any top that has a normal map, even when I don't mess with hue. It happens even when I dont even touch the top and just import it.

    Yes, the hidden Normal Texture in SimPe is the bump map which adds the sheen and which I should delete according to them. I have tried several times to get rid of it in SimPe using skellington's tutorial but it didn't work.

    I am sorry, but I don't quite understand what you mean with "pasting my new texture.... over it". You mean I should simply replace the normal texture file with the base texture file?
  • @Rflong7
    Thank you for that info! However, the issue doesn't seem to be connected to layers as it happens also when I don't use layers.


    I discovered that the lightning issue only arises with bottoms that have bump (normal) maps. As you can see in the picture I posted at the beginning, it works with one skirt whereas with the other skirt it looks buggy. The skirt where it works doesn't have a bump (normal) map, the other one does.

    So an imported top without normal maps works with bottoms both with and without normal maps.
    But an imported top with normal maps only works with a bottom without normal maps but not with a bottom with normal maps.


    https://i.imgur.com/8wXnmq8.png
    Here, the first row shows the files of a skirt that works, the second row the files of a skirt that doesn't work.

    So it seems the root of the problem are those normal maps and that they somehow conflict. I wish there was a way to just delete or disable all of them. :/
  • @Cinebar
    Of course. And, as already mentioned, replacing / removing the bump maps following these instructions did not work for me. Thank you very much for showing me the link, I will try to work with them. :)

    ETA: I just realised - is it even possible to work with only a mesh using Body Shop? I do need a texture to edit, don't I?

    ETA: My bug can't solely be related to Maxis clothing. I just tried it with different custom clothing with bump maps and the issue always occured.
  • @Cinebar
    Okay, thank you for the info!
    And if it won't work - until someone comes up with a fix for the problem-, I can still stick with recolouring full body outfits and underwear, swimwear... etc as they don't have the weird lighting issue and always turn out nicely and bug-free. :)
  • @Cinebar
    That sounds weird. Do you have a picture of that, it is hard to image how exactly it looks like. Anyway, if I come across an answer to your issue, I will of course let you know. :)