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UlanDhor
4 years agoSeasoned Ace
I took the second option. I didn't count stuff like not letting the game place the expansion lots and placing those I actually want to have myself, which is more or less always happening. Other than that, I have everything from very minor changes to sweeping edits.
For example, my short Riverview game from a few days ago involved just placing the consignment store, a junkyard, and The Grind. I edited the bar in the center to a real one, and of course the lots I was playing on. Now that I think of it, I also placed cribs, upped the number of beds in many houses. Hmm, okay, that was more than I initially remembered.
In one of my long-going games in SV, I had to edit the whole town after I deleted the whole existing population and used Porter to get the whole population in its advanced stage from a prior version of SV that became unplayable in. Most houses were edited, lots of venues placed, stuff like replacing the science center with a combined bot shop, cafeteria and the old rabbithole, etc.
The upper end of the spectrum is a "town" that started on an empty map without a single building, not even rabbitholes. Although that was probably less work than editing an existing state of SV to the state I needed it in.
Which means it depends.
For example, my short Riverview game from a few days ago involved just placing the consignment store, a junkyard, and The Grind. I edited the bar in the center to a real one, and of course the lots I was playing on. Now that I think of it, I also placed cribs, upped the number of beds in many houses. Hmm, okay, that was more than I initially remembered.
In one of my long-going games in SV, I had to edit the whole town after I deleted the whole existing population and used Porter to get the whole population in its advanced stage from a prior version of SV that became unplayable in. Most houses were edited, lots of venues placed, stuff like replacing the science center with a combined bot shop, cafeteria and the old rabbithole, etc.
The upper end of the spectrum is a "town" that started on an empty map without a single building, not even rabbitholes. Although that was probably less work than editing an existing state of SV to the state I needed it in.
Which means it depends.
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