IreneSwift
6 years agoSeasoned Ace
EIG Crashing
I've started my latest CAW project with Sunset Valley Lite. I removed most of my mods for this, so EIG wouldn't crash. The only ones I have left are Velocity Grass' add any lot size and Blueprint Maker, which I need when I'm working on lots in my Build & Edit world, NRaas NoCD, and the two that came with the mods folder, no intro and no build sparkles. Things have been trouble free up until now.
I flattened some of the mountain beyond where the last lots are on Redwood Parkway in SV, erased all the unroutable paint, and placed some lots there. But when I saved, it went OK for a while, then crashed. The only thing I can think of that could have caused this is possibly deleting that routing paint. Does anyone of you more experienced builders know if that is the case? I've had a similar issue with a player made work I took into CAW, when I flattened part of some mountains near the edge of the map and deleted unroutable paint.
Edit: Actually, now that I think of it, I've also flattened mountains and deleted unroutable paint in the area where the military is in SV, quite some time ago, but as of yet, I have not tried to place anything there. So it's more like placing lots there is the issue, rather than simply flattening terrain.
I flattened some of the mountain beyond where the last lots are on Redwood Parkway in SV, erased all the unroutable paint, and placed some lots there. But when I saved, it went OK for a while, then crashed. The only thing I can think of that could have caused this is possibly deleting that routing paint. Does anyone of you more experienced builders know if that is the case? I've had a similar issue with a player made work I took into CAW, when I flattened part of some mountains near the edge of the map and deleted unroutable paint.
Edit: Actually, now that I think of it, I've also flattened mountains and deleted unroutable paint in the area where the military is in SV, quite some time ago, but as of yet, I have not tried to place anything there. So it's more like placing lots there is the issue, rather than simply flattening terrain.