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- There isn't an option for just "No, not interested". TS3 is far from "fine".
- I'd like to have an update for it, but it's not mandatory. I don't know if it would fix any of the loading issues the game has, that's my biggest beef I have with it (not just the loading screen but loading CAS items as well).
- icemanfreshSeasoned NewcomerI got a save error once because the game ran out of memory. Granted, it went away when I got Overwatch and it got rid of all the unnecessary bloat in my save file, so better in-game world management is more sorely needed. I still think access to more RAM would be nice though, just in case.
- Peapod79New SpectatorIt's definitely not fine the way that it is. It's also still playable. It's not ideal playable and it gets more stable with mods but I still believe that mods shouldn't be a requirement to enjoy a game that you've paid for. I don't think it's urgent but I think it's something they should work on eventually.
- logionXSeasoned HotshotI'm not sure if that will improve much. Pretty difficult to say when the game is so old.
- logionXSeasoned Hotshot@igazor You are pretty knowledgeable in this field. Would a 64-bit update improve the performance of the sims3 much? I would assume that the game would get access to more RAM, but from what I know the lag in the game is not just because of RAM, I have read that the routing in the worlds causes a lot of lag as well.
- SimsAddict_244New SpectatorI always played S3 on a 64-bit computer, never had a problem before (beside freezing after playing some time in Isla Paradiso). Since I got Windows 10, loading got longer, got blurry textures everywhere so I tweaked a little bit in the files and now it's a little better, I think. So I guess, if it ever happens, I'll be interested in this update.
- I didn't have any idea EA was going to do this for MAC users. That's odd in a way after the game has been over for almost seven years. What's up with that? But if there was an update for this for the pc user then yes, maybe, but not if it's tied to Origin, then I would have to by pass it.
But it might let me add back in just a few more EPs so my game didn't get badly overloaded. I can only play four or five of them at present. "igazor;c-17704871" wrote:
"Cinebar;c-17704864" wrote:
I didn't have any idea EA was going to do this for MAC users. That's odd in a way after the game has been over for almost seven years. What's up with that?
The original (older) Mac version of the game will not run on the current macOS because Apple dropped 32-bit backwards compatibility with the release of Catalina a year ago. So those on Catalina or higher cannot currently play the game at all unless they have a way to boot up Mojave or run Windows through Bootcamp on their Macs. That's the difference -- the game having built-in limitations or perhaps not running as well as it might vs. forget it, it's just not going to install or run at all on the players' native or main-use operating system.
Another theory is that since Mac users represent only a minority of TS3 players, perhaps this project is a way to test how well 64-bit is going to work out and be received by a still considerably large sample set before seriously considering working on the Windows version. Or even if that was not really the original intent, it might very well be how things work out. Again, all just theories. :)
Thank you. But it still seems odd they would even care about the older game if people could no longer play it. Like how they retired the 32bit version of TS4 and called it Legacy. Don't you think it's sort of odd they still care at all about a game over seven years ago.- Maybe its just me but I just have no desire to go back and play the older sims (1-3) I am not saying 4 is the best but I just get used to one system and at this point if I play a different Sims I want it to be because they released 5.
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