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Got it -
Created without Smart. Saved.
Edit fullcas Added Smart. Saved.
Edit fullcas - Smart gone.
See 3 attachments with timestamps.
@rayzac OK this time I got the same result you did. I created a mixed breed dog in CAS without the Smart trait and added her to my household. Then I went back in CAS and using the cas.fulleditmode cheat I tried to change one of her traits to Smart but it would not work. In other words, all of the things you just listed. When I go back in again to check I get this:
I tried giving her a twin using the genetics option in CAS and even with the twin the Smart trait would not stay.
I tried a few other things but none of them worked. So I don't have a work-around to suggest but at least you can know it's not just in your game. Maybe the best thing to try next might be to save the household to your Library and try to change that trait when you import them into a save?
I'm just a regular Sims player, I don't work for EA.
- 5 years ago
No problem. I appreciate you coming along for the ride with me lol. Does this get seen by someone to escalate? Do you happen to know what the next step I need to take is?
Someone looked at the tuning files for the smart trait and found a cause.
There are hidden traits that are marked as conflicting with the Smart trait
These are the conflicting hidden traits:
162242 trait_Misbehavior_Cat_Scratching
162247 trait_Discipline_Pet_PottyTraining
162249 trait_Misbehavior_Pet_PuddlesDrink
I think most pets have those unless they were created with the Smart trait.
Maybe the conflicting traits could be changed to a trait that can be removed with cas.fulleditmode, like the Stubborn trait?Edit By Crinrict: Fixed Formatting
- crinrict5 years agoHero+@rayzac I'm guessing it's the same issue as this one: https://answers.ea.com/t5/Bug-Reports/NEEDS-INPUT-CD-Puppies-missing-a-third-trait-when-born-smart/td-p/7729721
- 5 years ago
@crinrict Please let me know if this needs a new thread - When a pet is created with the Smart trait (and it sticks) they will randomly vanish from the family/lot. When you hover over the grayed out missing pet there is no location or information pop up. If you go into CAS, select the missing pet, then click the check (save) button you load to the location where the pet vanished to. This location (so far) has always been next to a hole where the pet then immediately starts digging, and revealing a random number of gifts. The pet does not have any type of option to return home, and you cannot switch back to the owner or any other member of the family without exiting to manage and reloading the lot. Thanks.
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