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Re: [ARCHIVE] Gallery notification list not showing

@Amondra Me too. And I did an Origin reset also to no avail. I've repaired the game & purged all cache too, and it makes no difference. 🤔 

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  • I've been having this problem lately also.  When I choose "News", nothing shows up.  Tried repairing the game, but it didn't fix the problem.  I did notice, though, that when hit the "News" button, I generate the following lastUIException .....

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>ef7862d084eb70f75e365223</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-02-02 04:40:37</createtime><buildsignature>Local.Unknown.Unknown.1.60.54.1020-1.200.000.435.Release</buildsignature><categoryid>(AS)olympus.core::OlympusObject</categoryid><desyncid>ef7862d084eb70f75e365223</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10; at olympus.core::OlympusObject/ParseObject()&#13;&#10; at olympus.core::OlympusObject/ParseObject()&#13;&#10; at olympus.core::OlympusObject/ParseObject()&#13;&#10; at OlympusObject instance constructor()&#13;&#10; at FeedData instance constructor()&#13;&#10; at gamedata.Exchange::FeedDataFeed/GetOfflineFeedList()&#13;&#10; at gamedata.Exchange::FeedDataFeed/HandleFeedRequestResponse()&#13;&#10; at olympus.io::CommunicationObject/Dispatch()&#13;&#10; at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;rtim=12041</desyncdata></report>

    </root>

    I get the same message each time, but a couple of the numbers change.  For example, here's another message with different numbers

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>fc4d687c2a902f575e36ec25</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-02-02 15:36:58</createtime><buildsignature>Local.Unknown.Unknown.1.60.54.1020-1.200.000.435.Release</buildsignature><categoryid>(AS)olympus.core::OlympusObject</categoryid><desyncid>fc4d687c2a902f575e36ec25</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10; at olympus.core::OlympusObject/ParseObject()&#13;&#10; at olympus.core::OlympusObject/ParseObject()&#13;&#10; at olympus.core::OlympusObject/ParseObject()&#13;&#10; at OlympusObject instance constructor()&#13;&#10; at FeedData instance constructor()&#13;&#10; at gamedata.Exchange::FeedDataFeed/GetOfflineFeedList()&#13;&#10; at gamedata.Exchange::FeedDataFeed/HandleFeedRequestResponse()&#13;&#10; at olympus.io::CommunicationObject/Dispatch()&#13;&#10; at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;rtim=9613</desyncdata></report>

    </root>

    Hope this may help someone to figure this out!

  • taoron24121's avatar
    taoron24121
    Seasoned Ace
    6 years ago

    For me, it does not load all the way when I first log in, but then, slowly populates, as people do stuff. So, if I have 59 notifications when I log in, I get to see zero of them. 

    Repairing the game does nothing to help. 

  • @SheriGR I just hope the information somehow helps.

    I repaired my game, took out my mods (I only use two - AlwaysMOO and nomosaic), removed my caches. But I couldn't get it to work. I just gave up.

    I started a new game. Put the lots I was working on in my library, and copied the library to the new game - and what do you know! I don't have the problem now. Sure hope they find the problem though - I have lots of builds in that game that I quit, and would like to go back to it!

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