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- crinrict7 years agoHero+
moved your post over to the thread for that.
Thanks, how do I find that thread?
- bookmaster3257 years agoSeasoned AceI basically cloned the animal using CAS and a saved version in the library. Unfortunately, I didn't have the heart to delete the original so I changed names and decorated it a bit differently and worked it into the storyline where the new "adopted" dog would go with the original sim after he got married and the "old" would stay with the rest of the family. Convoluted, but it worked. I wouldn't want to do such for every pet though. Hope the gurus can find a better fix!
- Anonymous7 years ago
Just ran into this bug yesterday and today, and read through every single post on this thread!
The workaround does work. You go to CAS, and save your family into your library first, just in case. Then I deleted the sim from the family, until it was just the two dogs. Then I exited out of CAS and in my game, my sim and 2 dogs were still there. Went back into CAS, and deleted both dogs. Then back into game play mode, and added the family of 2 dogs into my original sim household. Now all the options are there as well as "encourage to breed with" and "play." However, the relationship does go back down and I assume you have to build it up again to become a companion.
- Just to say this workaround worked for me too. I did the above and just to give a little more info, after deleting the dogs and going into game play mode, I placed the dog from the gallery (add to current household) and he is now trainable by the owner (not just the owner's child, who WAS able to train him previously).
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