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Re: [FIXED] Creating sketches breaks Digitalastic Sketchpad

I went through some of the older posts about problems with the sketchpad and found out that the things people were saying are the same issue. If I send my SIM to the library and have him stand alone in the room, he can do sketch after sketch. As soon as someone talks to him, though, the problems start.

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  • SimGuruKuxiku's avatar
    SimGuruKuxiku
    Icon for EA Staff (Retired) rankEA Staff (Retired)
    6 years ago

    Sul sul, @willparkinson!

    First of all, thanks for taking the time to report this issue to us.

    We are currently investigating this but we struggle a bit with the reproduction.

    It would indeed help us a lot if we could take a look at your save file.

    If you don't mind sharing it with our team, here is how you can send it over to us!

    Thanks so much and have an awesome day!

    Happy Simming! 🥳

  • MapleSimmer's avatar
    MapleSimmer
    Seasoned Ace
    6 years ago

    I recently had my digitalistic sketchpad break similarly, ie my sim could only use it to do paint by reference and it was worth nothing when I did sold it.  My sim was a digital artist and I know I was having him use it (I can't remember for sure if was using it to complete some freelancer gig tasks vs just using it for a painting, but I think it may have been for a gig) but what I did notice is that everything froze in my save but time continued to pass.  I had set my sims to do things so didn't realize right away, however, when I did notice, I started resetting them and resetting the sim using the sketch pad got everything working again however, after doing that the digitalistic sketchpad stopped working properly.   I just wrote it off as a one off until I saw this report here. 

    Best regards,

    Jennifer

  • canelacaliente's avatar
    canelacaliente
    Seasoned Ace
    6 years ago

    @SimGuruKuxiku  I am getting the same issue and it is creating a last exception for the sketchpad.  I will DM you my latest save file.  I am using the sketch impression option on the sketchpad.  My Sim is in the stylist career.

    <report><version>2</version><sessionid>da11ae9fb6811cab5e5321f7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-02-26 18:18:06</createtime><buildsignature>Local.Unknown.Unknown.1.61.15.1020-1.200.000.440.Release</buildsignature><categoryid>carry_postures.py:704</categoryid><desyncid>da11ae9fb6811cab5e5321f7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: Unable to retrieve slot variable: &#13;&#10;&#13;&#10;StackVar: &#13;&#10;	Found: &#13;&#10;		Local Var var_map = _sims4_collections.frozendict({HAND: &lt;Hand.RIGHT = 2&gt;, INTERACTION_TARGET: object_Sketchpad(0x0fee0ad64e53a7ec), CARRY_TARGET: object_Sketchpad(0x0fee0ad64e53a7ec)})&#13;&#10;		Local Var slot_var = PostureSpecVariable.SLOT&#13;&#10;		Local Var dest_state = PostureState(stand:13153, posture_CarryNothing:12680, posture_CarryNothing:13154)&#13;&#10;		(&lt;PostureTransition: posture_CarryObject:13115 to posture_CarryNothing:13154&gt;)._interaction =  running sketchpad_Staging_SketchImpressionLoot:171034 on object_Sketchpad:0x0fee0ad64e53a7ec  (guaranteed)&#13;&#10;	Not Found: &#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 417, in do_transition_animation&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 704, in append_exit_to_arb&#13;&#10;RuntimeError: Unable to retrieve slot variable: &#13;&#10;&#13;&#10;StackVar: &#13;&#10;	Found: &#13;&#10;		Local Var var_map = _sims4_collections.frozendict({HAND: &lt;Hand.RIGHT = 2&gt;, INTERACTION_TARGET: object_Sketchpad(0x0fee0ad64e53a7ec), CARRY_TARGET: object_Sketchpad(0x0fee0ad64e53a7ec)})&#13;&#10;		Local Var slot_var = PostureSpecVariable.SLOT&#13;&#10;		Local Var dest_state = PostureState(stand:13153, posture_CarryNothing:12680, posture_CarryNothing:13154)&#13;&#10;		(&lt;PostureTransition: posture_CarryObject:13115 to posture_CarryNothing:13154&gt;)._interaction =  running sketchpad_Staging_SketchImpressionLoot:171034 on object_Sketchpad:0x0fee0ad64e53a7ec  (guaranteed)&#13;&#10;	Not Found: &#13;&#10;&#13;&#10;rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>
    <report><version>2</version><sessionid>da11ae9fb6811cab5e5321f7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-02-27 05:22:36</createtime><buildsignature>Local.Unknown.Unknown.1.61.15.1020-1.200.000.440.Release</buildsignature><categoryid>carry_postures.py:704</categoryid><desyncid>da11ae9fb6811cab5e5321f7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: Unable to retrieve slot variable: &#13;&#10;&#13;&#10;StackVar: &#13;&#10;	Found: &#13;&#10;		Local Var var_map = _sims4_collections.frozendict({HAND: &lt;Hand.RIGHT = 2&gt;, INTERACTION_TARGET: object_Sketchpad(0x0fee0ad9d3307551), CARRY_TARGET: object_Sketchpad(0x0fee0ad9d3307551)})&#13;&#10;		Local Var slot_var = PostureSpecVariable.SLOT&#13;&#10;		Local Var dest_state = PostureState(stand:15923, posture_CarryNothing:15828, posture_CarryNothing:15924)&#13;&#10;		(&lt;PostureTransition: posture_CarryObject:15908 to posture_CarryNothing:15924&gt;)._interaction =  running sketchpad_Staging_SketchImpressionLoot:221487 on object_Sketchpad:0x0fee0ad9d3307551  (guaranteed)&#13;&#10;	Not Found: &#13;&#10;)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 417, in do_transition_animation&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 704, in append_exit_to_arb&#13;&#10;RuntimeError: Unable to retrieve slot variable: &#13;&#10;&#13;&#10;StackVar: &#13;&#10;	Found: &#13;&#10;		Local Var var_map = _sims4_collections.frozendict({HAND: &lt;Hand.RIGHT = 2&gt;, INTERACTION_TARGET: object_Sketchpad(0x0fee0ad9d3307551), CARRY_TARGET: object_Sketchpad(0x0fee0ad9d3307551)})&#13;&#10;		Local Var slot_var = PostureSpecVariable.SLOT&#13;&#10;		Local Var dest_state = PostureState(stand:15923, posture_CarryNothing:15828, posture_CarryNothing:15924)&#13;&#10;		(&lt;PostureTransition: posture_CarryObject:15908 to posture_CarryNothing:15924&gt;)._interaction =  running sketchpad_Staging_SketchImpressionLoot:221487 on object_Sketchpad:0x0fee0ad9d3307551  (guaranteed)&#13;&#10;	Not Found: &#13;&#10;&#13;&#10;rtim=0&#13;&#10;ClientInfo isn't here</desyncdata></report>

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