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Re: [FIXED] [MWS] 'Call Off the Wedding' interaction missing

The call of wedding interaction can be enabled for both the base game and the new GP by adjusting the tuning

as follows:

Changes for tuning

278937 custom_State_Wedding_Socials_Vows

add the social to the affordances:

<L n="affordance_links">
                      <T>278489<!--mixers_Custom_State_Wedding_VowCeremony_Vows_Confident--></T>
                      <T>278490<!--mixers_Custom_State_Wedding_VowCeremony_Vows_Dreamy--></T>
                      <T>278491<!--mixers_Custom_State_Wedding_VowCeremony_Vows_Shy--></T>
                      <T>14556<!--Wedding_BrideGroom_CallOffWedding--></T>
                    </L>

Moreover you will need changes for tuning

14556 Wedding_BrideGroom_CallOffWedding

1. step:

 
  <L n="basic_liabilities">
    <V t="critical_priority" />
  </L>

(otherwise Sims will queue up the interaction, but will not do it unless you cancel their current interaction.)

2. step:

Change the test_globals to this:

<L n="test_globals">
    <V t="sim_info">
      <U n="sim_info">
        <V n="ages" t="specified" />
      </U>
    </V>
    <V t="relationship">
      <U n="relationship">
        <U n="required_relationship_bits">
          <L n="match_all">
            <T>15803<!--has_met--></T>
          </L>
        </U>
      </U>
    </V>
    <V t="test_set_reference">
      <T n="test_set_reference">97114<!--testSet_IsNOTInRenewVowsSI--></T>
    </V>
    <V t="sim_info">
      <U n="sim_info">
        <V n="ages" t="specified" />
        <E n="who">Listeners</E>
      </U>
    </V>
    <V t="relationship">
      <U n="relationship">
        <U n="prohibited_relationship_bits">
          <L n="match_any">
            <T>15822<!--romantic-Married--></T>
          </L>
        </U>
      </U>
    </V>
    <V t="relationship">
      <U n="relationship">
        <U n="required_relationship_bits">
          <L n="match_all">
            <T>15818<!--romantic-GettingMarried--></T>
          </L>
        </U>
      </U>
    </V>
    <V t="situation_job_test">
      <U n="situation_job_test">
        <E n="participant">TargetSim</E>
        <L n="situation_jobs">
          <T>9363<!--job_wedding_betrothed--></T>
          <T>274941<!--job_Wedding_Ceremony_Host_Couple--></T>
        </L>
      </U>
    </V>
    <V t="situation_job_test">
      <U n="situation_job_test">
        <E n="participant">Actor</E>
        <L n="situation_jobs">
          <T>9363<!--job_wedding_betrothed--></T>
          <T>274941<!--job_Wedding_Ceremony_Host_Couple--></T>
        </L>
      </U>
    </V>
  </L>

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