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Re: Save bug (could be related to build item bug)

Update:

Given the game was updated at this time that repaired the build item problem, my issue still persists in spite of it. Someone suggested to me that one of my mods, MCCC, should have it's cfg files deleted so it refreshes the settings as it helped them before, given it seems to be a clock issue (initially this made sense to me, as I deliberate turn off aging and slow down time for a more realistic gameplay). I tried this, but it was still not successful. Yes, before you ask, all related mods were updated through this whole time (I would get warnings screaming at me if I don't, so this is as current as it gets). Whatever caused the issue is still unfixed in this state as it were since the beginning of this issue.

Basically, again, my saves still somehow set me back in time (and in some respects, some objects overlap due to my progression), as well as having the original error I had from another mod along with it. I have a temporary solution for the mod error, but my main gripe is how I'm not loading the save in the state I saved it in, or that the saving process is broken in which I load it in that condition.

This may be all too familiar to people, but there are no warning alerts through either saving or loading, so the only way I can tell there's an issue is how progression is mismatched from the last time I played it. All the relevant solutions addressing the problem that I know about, or all the things that should've patched it, appear to have no effect. This leaves me wondering what specifically would be causing the issue, whether it's a file conflict or bad code. All I can tell is that no matter how many times I would try to replace the install, refresh my mods and files, I'm still having a bad time. It would be nice to know specifically what part of this is disrupting the saving or loading process instead of wasting time trying to 50/50 and refresh everything when it doesn't work.

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