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@MagpieMorrigan Merged your post with the butler not doing jobs thread. I see you also posted in the other thread.
Yeah... I wondered if the lack of much feedback on such an ongoing issue might mean new attention might be required. I see the dates on some of these threads and seriously wonder if it was worth it to buy the pack, as I mostly bought it for the butler.
- crinrict5 years agoHero+@MagpieMorrigan It's one of the bugs EA tried fixing many times but just doesn't seem to succeed ...
- 4 years ago
Looking at the code
<I c="Buff" i="buff" m="buffs.buff" n="buff_Role_Butler_States_DontGarden" s="152304">
<L n="_loot_on_instance">
<T>152313<!--loot_ButlerSituation_States_DontGarden--></T>
</L>
<L n="_loot_on_removal">
<T>152313<!--loot_ButlerSituation_States_DontGarden--></T>
</L>When the buff is removed, it is added back again. Isn't surprising it keeps the state don't garden.
<I c="LootActions" i="action" m="interactions.utils.loot" n="loot_ButlerSituation_States_DontGarden" s="152313">
<L n="loot_actions">
<V t="buff">
<U n="buff">
<U n="buff">
<T n="buff_type">152304<!--buff_Role_Butler_States_DontGarden--></T>
</U>
<L n="tests">
<L>
<V t="buff">
<U n="buff">
<L n="blacklist">
<T>152299<!--buff_Role_Butler_States_Repair--></T>
</L>
</U>
</V>
</L>
</L>
</U>
</V>
<V t="butler_state_change">
<U n="butler_state_change">
<T n="butler_situation">145804<!--butler_situation--></T>
<V n="operation" t="disable" />
<E n="situation_state">GARDENING</E>
<L n="tests">
<L>
<V t="buff">
<U n="buff">
<L n="blacklist">
<T>152299<!--buff_Role_Butler_States_Repair--></T>
</L>
</U>
</V>
</L>
</L>on top of that, the test is testing repair state not gardening state
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