Forum Discussion
7 years ago
"thatsnotsweg;c-16790943" wrote:
the forced need to stay overnight that OP mentioned. I like choosing the story I want to tell with my Sims
This idea was borne out of 'why would anyone get their Sim to stay overnight in a hotel when they could just go home?' There would have to be some kind of incentive dynamic or people would say what's the point. Travel is near-instant. I think it would make sense for there to be some kind of dynamic that means Sims have to find a place to stay if they are out in a World, other than their own, overnight.
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