5 years ago
The Squire of Willow Creek
Charles Phillips has just moved into Crick Cabana, in the Foundry neighborhood of Willow Creek. By personality, he is an outgoing, creative, quick-learning slob, with an aspiration to be a Renaissance Sim. How far and how fast can he rise in society?
Spoiler
I'm using no mods, no cheats, with Expansion packs of "Get To Work" and "Get Together". I'm using mostly premade characters, in rotational play; each household gets one week of play. Aging is turned off except for the active household. I have kept their aspirations the same, no changes until they are fulfilled. I've given suitable jobs to the unemployed. I am letting the premade characters be mostly autonomous, although I do some direction of social interactions in order to develop a social network, and direct the fulfillment of reasonable whims. The characters are accepting all reasonable social requests (An invitation to a club gathering in the wee hours of the morning when the Sim is recovering from exhaustion is not reasonable, and neither are invitations that occur during working hours) and going home if needs that can't be fulfilled where they are drop into the red zone (e.g. no bathrooms, beds, showers). I may modify these rules as the story progresses. Each Sim week gets one post, outlining the progression and major events in the character's lives.