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jayglover158's avatar
3 years ago

TS4: Wishlist

Hey 👋🏼

I’ve been playing abit of Sims 3 lately, and there is SO MUCH stuff missing in TS4 that really shouldn’t be in 2022. Below is my wishlist that I hope Guru’s notice:

Realm of Magic Refresh:

- Redo the spells and make them fun - compared to Supernatural’s Witches, Spellcasters spells do not have any substance.

♦️ Base Game:

- Add “purchase additional home” with the choice to rent out your empty properties for extra income
- Bring back Create-A-Style
- Add a supermarket to purchase groceries
- Bring back The Repo Man. It’s the Sims after all and we all love consequences for not paying bills!
- Add Astrology signs
- Bring back Carpools and School Buses

🏝 Island Living:

- Add “become a resort owner” so we can make resorts. This feature can also work for the Snowy Escape pack

🧾 Get To Work:

- Ability to open our shops without us being there and a choice to hire a Manager.

🐈🦮 Cats & Dogs Refresh:

- A missed opportunity for a Pets EP. This pack could be completely refreshed and renamed to Pets with a wide selection of animals for our Sims.

🎤 Get Famous:

- Active Singing Career where our Sims can be a solo artist or form a band and write and record their own songs (or purchase from a ghost writer) at a recording studio that we hire out, name our albums and choose album art, promote it in interviews on tv and magazines, headline tours and record music videos.

🍽 Dine Out:

- Everything in this pack needs a refresh

🌎 Jungle Adventure Refresh:

- Same as Cats & Dogs, this pack could be refreshed and renamed to something like World Adventures and it offers more foreign locations, stories and activities.

That concludes my wishlist. I’ve been playing TS since Livin’ Large and I feel I should be more into TS4.

Drop your wishlists below! 👇🏼
  • @Mak27 Thank you! And no, pre-teens never really interested me as we have so many ages for younger ages. I mean we have five life stages to represent the first 30 or so years of life, but only two for the remaining 60, and with elders seeming so very old in game that can only cover the last 10-15 years at the most. That means a sim looks like 35 and can keep having babies until they're about 69 years old, then boom they're old. For me, it makes sense with an in-between where they can no longer have kids, where their metabolism slows down, where their hair thins and goes a bit gray, and where they have their mid-life crisis and takes the time to finish up their aspirations.

    On the other hand, I do want teens to act younger - they are far too adult in game, so I do get where the wish for pre-teens comes from. Kids go from being kids to being near adults in one go, but I believe that the best way to approach that would be to make teens behave more like teens and less like young adults rather than introducing a whole new life stage. More aspirations that are only available to teens, more activities for them to do, different needs (social need would be decaying much faster for instance), more phases and wilder phases, things like sneaking out, hanging out with friends... Then again, I wouldn't object to pre-teens per say, it's more that I doubt EA would introduce two new life stages and in that choice, mid-adults seem much more useful to me.

    @MichelleW I agree that seasons should be basegame, as long as you can turn off weather and random holidays for those who do not want either.
  • SEREFRAS's avatar
    SEREFRAS
    Seasoned Veteran
    Packs that are able to intertwine

    Get Together/Cottage Living:
    To be able to put the map of Henford in Windenburg together
    Having Pigs, Goats & Sheeps

    Island Living/My Wedding Stories:
    Mermaids needs to work better, especially with the other occults
    Actual Boathouses
    All-in-One Bathrooms
    Sulani being able to finally stay clean & not polluted again
    Wedding gameplay working better
    Mermaids can't turn into their human form while swimming or bathing
    Female Mermaids can wear the male Merman Fishnet top
    Mermaid Fish Scale top can be available for all clothing wear
    Sulani & Tartosa can merge together

    Paranormal/Realm Of Magic/Spooky/Werewolves/Vampires:
    Bonehilda remaining her look even after she has a shower & she gets her closet home back
    Better Witches hats & add some Wizard hats
    Spellcasters & Vampires can be Werewolves without the glitches
    Werewolves can build up their abilities much faster & with the same cheats as Vampires
    Copy from human to Werewolf can work better
    Pointy ears & glowing eyes are available for all occults
    Forgotten Hollow can merge with Moonwood Mill & Glimmerbrook


    Get To Work/Strangerville/Journey To Batuu:
    Scientist Career upgrade so it can be active in the Secret Lab
    Sixam & Batuu to have a residential lot or lots for the Aliens or Scientists to live in
    To be able to delete Motherplant from the Secret Lab after she's defeated
    Alien eyes can be available for all occults

    That's my thoughts on my favorite packs. ;) :p