Forum Discussion
- I disagree completely. The vampire GP is my favorite DLC and I would argue the best vampires of the entire Sims series. Meanwhile, aliens and mermaids disappointed me because they did not get enough attention. I really enjoy the perk trees. Plus the people that do not like supernaturals are then forced to have them if they want the realistic content.
Not to mention, I don't really see the connection between werewolves and farming. There used to be some connections with Pets, but that EP has come and gone.
So why exactly are those supernaturals supposedly enough and vampires a "mistake" akin to Batuu and DLC for DLC? "Calico45;c-17874286" wrote:
I disagree completely. The vampire GP is my favorite DLC and I would argue the best vampires of the entire Sims series. Meanwhile, aliens and mermaids disappointed me because they did not get enough attention.
Very much this ! :)- GlacierSnowGhostSeasoned HotshotIt is also likely that many players who want a farming pack do not want werewolves. So it would be frustrating to those players to have the two things lumped together.
- DaWaterRatNew VanguardI have to agree with all the people disagreeing.
I mean, between Faeries and Werewolves, Werewolves have less variation in folklore, and therefore can better handle being squeezed into an EP, but that doesn't mean I want them squeezed into an EP. I want them to have every variation they can think of as an option, from different kinds of wolf/wolf-human hybrids they can become to different weaknesses and ways to become a Werewolf.
Vampires set the standard for what they could do with an Occult-focused GP. I've even seen people who don't like occults agree with this. It was no mistake. - no.
Vampires pack is perfection.
and i want new werewolf friendly spoopy dark world which i have feeling would not come in farming pack
that being said they should definitely have cross pack functions and werewolves shall steal some farm animals for their own means just like aliens should beam up some cows "Mak27;d-989530" wrote:
Vampires GP was a mistake, like My First Pet .
And.. I have to say this is the first time I have ever seen anyone saying Vampire pack is a mistake, like My First Pet.
(yes I left Batuu out of the quote in purpose )
Needles to say Vampires are my favorite occults.- logionXSeasoned VanguardThere should be plenty of content in a Werewolf pack and a Farming pack, no need to put them together into just one pack.
- Mfp and Batuu are considered mistakes for very different reasons. The worst they do to players who didn't buy them is taking away a spot in the release shedulde that could have been used for something those players would rather have wanted.
Alienating both the realism players, that don't want werewolves in their farming EP, and the occult players, who wouldn't want yet another half-baked occult lifestage, just to free this one GP spot, on the off chance it is something the majority likes (what isn't guaranteed) would be a strange move. - Imagine hating Vampires.
Other than Parenthood, it's the best GP Maxis has ever done. "CelSims;c-17874409" wrote:
I completely disagree. All occults need their own pack. The ones included in other packs are lackluster, uninteresting to play and lacking depth.
Exactly this.
Werewolves (and Faeries) absolutely need their own packs. All occults do, as CelSims mentioned. And I'm sorry, but I don't see how Vampires was a mistake, it's easily one of the best packs. I, along with many other players would be mad if Werewolves got the mermaid and alien treatment. They need a skill tree of their own, the way Vampires and Spellcasters do. I don't have Get to Work, so I have no opinion on Aliens, but Mermaids are somewhat of a disappointment if I'm being honest and I don't want Werewolves ending up the same way.
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