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LazyGrim's avatar
5 years ago

What would be best for a winter pack?

All the clamoring for a winter pack during this Star Wars speculation will probably mean that the devs will do a winter pack in the future. Personally, I was hoping for a supervillain/hero (or any occult) pack or a pack of exotic animals given at least the cats&dogs/rodent treatment of detail, but if we're gonna have a winter pack let's at least make sure it's not half-baked (half-frozen?).

The obvious that we would get from a winter pack is:
-downhill skiing
-snowboarding
-crosscountry skiing
-snowshoing
-renting a cabin/room/bunk (the groundwork is already there thanks to OR, JA, and DU, waiting to be tweaked by devs)

While this could be entertaining for a while, it could get boring fast. Not to mention, most skii resorts aren't covered in snow year round. If you have Seasons, Pets, and Outdoor Retreat, this kind of pack has the potential for cross features that would take minimal effort, but still add depth and encourage people to buy other packs.

So I'm proposing:
-Group jogging/hiking. Seriously, jogging is so beautiful in the game with the first person camera, but you know what be even better? Jogging with friends or being able to take you pets with you on a hike (which would be different from simply walking your dog, see below).
-Nature watching. Snowshoing, cross country skiing, and hiking are only interesting to those who aren't super health conscious for one reason - nature. Sims could react to seeing animals in the wild like they do during movies. A nature photography system could mean add interactivity from the player by allowing you to stop during a hike and snap a collectible picture. This could also be applied to animals in other worlds, like OR and JA, or those horrifying but cute pigeons and sand birds. Weather and season might affect your chances of seeing a certain creature.
-Cryptids. Some people like The Sims realistic. Some people (like me) like it weird. Cryptid sightings, photography, and cheesy souvenirs are a great compromise. After all, those industries exist in real life. This could tie into the nature photography system and add unique social interactions for those who have snapped a shot of a bigfoot or werewolf. You could tie this into Strangerville traits or take pictures of the motherplant or existing occults/boxed aliens. Watch out for the resort workers in cheesy costumes trying to drum up business, or those with high mischief skill pulling a prank for the heck of it.
-Cryptid befriending system. Remember Bigfoot in the sims 2? What if you could take bigfoot home again, or another cryptid if you have the C&D/MFPS? This could be a great tie in because devs could give us gameplay options by only slightly modifying something that is already there, like tweaking a dog into a scaly chupacabra and feeding it plasma packs, or creating an exceptionally small jackalope for the rodent cage, or modifying a cat into a dragon. A will of the wisp could use the OR asset and be modified to follow you like a Spellcaster familiar.
-Werewolves. Hey, it's probably too much for one pack, but you can hope, right?
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