Forum Discussion
Hi there, I've noticed an issue with the new expansion pack. Basically, when my sim dies, all his children except for his heir lose their titles, making them civilians after growing up royals. Is this a known bug? Furthermore, Titles in different worlds keep resetting. For example, I made it so the title associated with level 10 would be Emperor in Oasis Springs, and Grand Duke in Newcrest. However, when I changed it to "Chief" in Chestnut Ridge, both titles in Oasis Springs and Newcrest reverted back to the basic "king" title.
I have became frustrated with both of these points as well. To “fix” the issue I tried to make only one noble family per world, then change all of the titles to the same. So Willow Creek always has a Duke/Duchess, Forgotten Hollow an Earl/Countess, Glimmerbrook always has a Supreme, Sulani always has a Chief, etc. By putting the lowest title as what the child would be called I can put them in noble career, and make the second lowest title a Dowager title for the spouse of the former noble. However, this still would require me to place all of them in the noble career, which I’m fine with if I don’t intend to play the non-heirs actively. However, the titles resetting every time I swap neighborhoods is extremely frustrating because it ruins my attempts to rectify this mess.
As for those that I don’t want in the career I have stuck to editing their names in create a sim like I used to with my nobility before having this pack. Only downside any Princess can only have a 5 letter name. Any former Marchioness can only have a 2 letter name.
This title system is a total joke. Especially because so much effort is required to make it reflect how it would really be. Majorly disappointed. This pack should have never been released if the Sims team doesn’t understand how actual titles work.
- mariefoxprice8325 days agoSeasoned Ace
I'd love to know whether they consulted people who have some knowledge about how aristocracy and royalty both function in the real world.