World inspired by good and evil
The sims team should make a world inspired by good and evil, similar to the way the world is influenced in eco lifestyle.
When the world is evil there would be an uptick in crime(burglers), maybe even in death. Evil sims would get a positive moodlet living there where good sims would get a negative moodlet. Evil worlds would have more mean interactions but a 10% increase in salary and lowered bills.
When the world is good more sims are out and about in the neighborhood. There are more positive interactions. Maybe an increase in births. No crime.
If the world were to feature 3 neighborhoods. The Evil neighborhood could be slick mansions with an old money vibe.
The good neighborhood could look like something out of a hallmark movie with a big gazebo and park in the middle of town.
The neutral neighborhood could be apartments and a small city vibe.
Each neighborhood and every neighborhood could be influenced into being good or evil