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@bellalala93
@jpkarlsenmakes sense to me. They're completely correct. It could be done better however. If the child is taken away, it would be better if it was placed with another household in the world somewhere, then the image could be updated. But since the child is taken away and sent into limbo, there is nothing to update the image with
It would be nice to have the child taken away and adopted by some random family that you could run into at some later date.
And having birthdates on there would be nice too.
Birthdays unfortunately are impossible as there are no years in the Sims. You can't even specify a season since not all have this expansion.
- Psychotps5 years agoSeasoned Ace@jpkarlsen True, plus the fact that life lengths are variable, seasons are variable... makes it exceedingly difficult. It would be nice to have it in there somehow...
But you CAN specify the day of the year, right? Does base-game even have years? It's been so long, I don't remember. Maybe that only started with Seasons...
Now that would be a popular mod... if someone can figure out the logistics of having birthdays...- jpkarlsen5 years agoHero (Retired)
No, not the day of the year. It might be possible to create a tally of how many days you have lived but that would not help here because the child was removed from the game.
- Psychotps5 years agoSeasoned Ace
@jpkarlsenWell, I suppose the game could keep a running tally of the number of days passed since "New game". (If it doesn't already) That would be easy enough. Simple counter. Then make a record of the "day number" the child was born. The game keeps a record of the current settings for lifespan selected. If the current average lifespan is like 100 days, and the child was born over 200 days ago, then just mark it in the family tree as "deceased". The child doesn't even need to exist and it's a couple of counters, a few INTs and a few tests. Cake.
New game created on Day 0
SusieBirthDay = 2300
CurrentDay = 2600
DaysPassed=CurrentDay - SusieBirthDay
if(DaysPassed > AveLifeSpanDays)
Mark as deceased...
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