Forum Discussion

WolfNate's avatar
5 years ago

A friendly Request to EA: Fantasy Mayhem

So I don't wanna be pushy and demand something I as a fan of Sims (I played 1, 2, 3 and 4 now) only wanna request something.

So while I know everyone voted for the knitting stuff and the latest is eco life but there are plenty of us simmers who like supernatural mayhem. I believe our best efforts were affording the seance stuff pack theme a close second to the decided arts n crafts. So I wanna ask that the next pack be something a bit more esoteric.

Defense of us Fantasy Simmers: A lot of people argue that Sims don't need fantasy elements because the sims is a realistic game. Well, that's a bit... Of a misnomer not even counting the unrealistic things like how fast relationships work, how fast they dress there are rather wacky unrealistic elements like for example Jungle Adventure has magic totems and skeleton servants. Also, you can adopt a ghost golden retriever in Cats and Dogs. Now everyone can like and dislike what they want but I get the sense that a lot of people seem to feel that fantasy elements like ghosts and summoning skeletons is 'wrong' and there is quite a vocal community against fantasy elements heck it was the main argument over a STUFF PACK for crying out loud. A lot of people were with the mentality of "Well if they add the seance pack to the game I have to buy it and I hate magic elements but I'm a completionist so they shouldn't add a pack I hate cuz I'll buy it but won't like it." Or "Fantasy elements just the wrong thing for The Sims we should only have purely realistic packs." It's really frustrating that everyone argued and like begged their friends to vote for anything not Seance just to make sure 'their' Sims wouldn't be 'corrupted' by fantasy elements... Now I like real stuff my first Sims 4 dlc was Get to Work of all things. But there are plenty of options for fantasy stuff and plenty of ways to make everyone happy.

Ideas that don't require new Life States: The Seance idea was a great idea and the idea to be a Grim Reaper was epic and one of the coolest ideas I ever have seen from Sims Team! But it didn't win but maybe by the grace of good fortunes for us fantasy simmers we might get a compromise and get something.

Seances, tarot cards, and grim reaper as an interactive job.

Pet Dragons like the dragon valley dlc from Sims 3.

Voidcritter tamer pack. So like a stuff pack to actually have voidcritters in game.

Whatever Sims Team might add lol


All I'm asking is there can be more opportunities for fantasy packs. There doesn't have to be just Realism Players to cater to.
  • SilentK008's avatar
    SilentK008
    Seasoned Newcomer
    I am team occult.

    For me I am trying as hard as I can to keep my imagination and the joy that comes from having magic and fantastical things happening in your save going strong. It has been a real blow to me that I no longer have seen vampires coming around. That spellcasters hide their magic outside the realm unless I log into every single household and give them a broom personally.

    I am really saddened by this. It is like I really have to fight the game in order to see the things I enjoy.

    If they are against toggles then I wish that they could utilize lot-traits a lot more.

    Lot-trait FOR vampire-breakins. "Plasma-central"

    Lot-trait FOR magic "spellcasters on this lot may cast magic from time to time"


    It feels like the things I enjoy the most are supposed to be a dirty little secret. There if you personally are playing the sim but completely hidden if you play one of your average sims. Wish that I could get a more magical feeling while playing all my sims. Not just my mains or when I create specific clubs.
  • CAPTAIN_NXR7's avatar
    CAPTAIN_NXR7
    Seasoned Veteran
    "@CelSims;c-17593119" wrote:
    "SilentKitty;c-17592726" wrote:
    I am team occult.

    For me I am trying as hard as I can to keep my imagination and the joy that comes from having magic and fantastical things happening in your save going strong. It has been a real blow to me that I no longer have seen vampires coming around. That spellcasters hide their magic outside the realm unless I log into every single household and give them a broom personally.

    I am really saddened by this. It is like I really have to fight the game in order to see the things I enjoy.

    If they are against toggles then I wish that they could utilize lot-traits a lot more.

    Lot-trait FOR vampire-breakins. "Plasma-central"

    Lot-trait FOR magic "spellcasters on this lot may cast magic from time to time"


    It feels like the things I enjoy the most are supposed to be a dirty little secret. There if you personally are playing the sim but completely hidden if you play one of your average sims. Wish that I could get a more magical feeling while playing all my sims. Not just my mains or when I create specific clubs.


    No. As I said in another thread, the lot traits should be to turn them OFF, not making people who want the game play and buy the pack FOR the game play having to use their lot trait slots to turn them on. ON should be default, OFF should be optional.


    Except it doesn’t really work like that. By default a lot trait usually activates rather than de-activates.

    If I want more vampires to visit my lot, I have to choose ‘Vampire Nexus’.
    If I want more cats or dogs to visit my lot, I have to choose cat or dog hangout.
    If I want more ghosts, I choose ‘haunted’, etc.

    There are exceptions like ‘off the grid’, but I would need to enhance that gameplay entirely through placing objects on the lot that support that lifestyle.

    If by default everything was turned ON, the player will need to do a lot more work and add plenty more lot traits in order to turn everything OFF.
  • SilentK008's avatar
    SilentK008
    Seasoned Newcomer
    "CelSims;c-17593119" wrote:
    "SilentKitty;c-17592726" wrote:
    I am team occult.

    For me I am trying as hard as I can to keep my imagination and the joy that comes from having magic and fantastical things happening in your save going strong. It has been a real blow to me that I no longer have seen vampires coming around. That spellcasters hide their magic outside the realm unless I log into every single household and give them a broom personally.

    I am really saddened by this. It is like I really have to fight the game in order to see the things I enjoy.

    If they are against toggles then I wish that they could utilize lot-traits a lot more.

    Lot-trait FOR vampire-breakins. "Plasma-central"

    Lot-trait FOR magic "spellcasters on this lot may cast magic from time to time"


    It feels like the things I enjoy the most are supposed to be a dirty little secret. There if you personally are playing the sim but completely hidden if you play one of your average sims. Wish that I could get a more magical feeling while playing all my sims. Not just my mains or when I create specific clubs.


    No. As I said in another thread, the lot traits should be to turn them OFF, not making people who want the game play and buy the pack FOR the game play having to use their lot trait slots to turn them on. ON should be default, OFF should be optional.


    Yes, I would much prefer to have magical fantastical things happening as a default.

    But it feels like I am looking at pretty much nil interactions. If default is going to be zero, can I at least get a way to opt in.

    Lot-traits for magic and mystery is not me saying how I think the game should work in a best case scenario.

    No, this is me grasping at straws. Can I please please get something.
  • I agree that toggles would be the best choice. I've bought the occult packs cause i love playing with occults but i still want the freedom to choose to play without them if i wish.

    Just like i bought the eco pack and yet i can opt out of the eco footprint in some saves. Having bought the eco pack does not mean that i should accept that i have to play with it in all my saves.

    The sims is a sandbox game and i want the freedom to tailor my stories to my liking, each one different from the other.
  • "DaWaterRat;c-17592547" wrote:


    But my point is that, at least as the packs stand now, getting a pack that has fantasy elements like Realm of Magic doesn't mean you have to have magic in a given save story. I have those packs. They don't impact my non-supernatural save at all. No "toggle" necessary. I'm not using any Fantasy "spice" in that story... and yet the packs are still installed/active.


    I'm the same as you, I find it's not too difficult to separate realistic saves from fantasy saves. I used to have big problems with vampires and aliens generating in realistic saves but I wonder if that's all been toned down now because I haven't noticed it that much recently.
  • "Mariefoxprice83;c-17592643" wrote:
    "Sharonia;c-17592519" wrote:
    "CAPTAIN_NXR7;c-17592227" wrote:
    "@Sharonia;c-17583585" wrote:
    What I don't want to see in my game is unrealistic out of place stuff like dragons. If they were ever to add dragons in a pack I think it would probably have to be the first pack I would skip buying which would actually make me sad as I like having a full collection. :D


    I can see the inclusion of dragons similar to Planet Sixam and Realm of Magic. They are hidden worlds, so realism players can completely avoid the Portal that leads to them and still have all the fancy BB and CAS to complete their pack collection. Any one who wants to play with a pet dragon, can travel to The Realm of Dragons, find an egg, bring it home and hatch it in their fireplace. Boom. It’s a win win. Easy Peasy.



    Oh I never really thought they could do it this way. I could totally deal with it like this.


    Yes! That sounds amazing. I'd ideally want the dragon world to be "better" than the Magic Realm though because I found it a little disappointing, but on the whole, having dragons in the game through a portal would work perfectly.


    I think moving forward that’s how they should do it when they introduce the occult’s. Mermaids could of had their own underwater portal too , fairies & werewolves also.
  • "Justin;c-17592660" wrote:
    "Mariefoxprice83;c-17592643" wrote:
    "Sharonia;c-17592519" wrote:
    "CAPTAIN_NXR7;c-17592227" wrote:
    "@Sharonia;c-17583585" wrote:
    What I don't want to see in my game is unrealistic out of place stuff like dragons. If they were ever to add dragons in a pack I think it would probably have to be the first pack I would skip buying which would actually make me sad as I like having a full collection. :D


    I can see the inclusion of dragons similar to Planet Sixam and Realm of Magic. They are hidden worlds, so realism players can completely avoid the Portal that leads to them and still have all the fancy BB and CAS to complete their pack collection. Any one who wants to play with a pet dragon, can travel to The Realm of Dragons, find an egg, bring it home and hatch it in their fireplace. Boom. It’s a win win. Easy Peasy.



    Oh I never really thought they could do it this way. I could totally deal with it like this.


    Yes! That sounds amazing. I'd ideally want the dragon world to be "better" than the Magic Realm though because I found it a little disappointing, but on the whole, having dragons in the game through a portal would work perfectly.


    I think moving forward that’s how they should do it when they introduce the occult’s. Mermaids could of had their own underwater portal too , fairies & werewolves also.


    That would be cool, but I'd still like toggles so we can choose which save to have supernatural creatures in, and which ones we don't.