Forum Discussion
amapola76
6 years agoSeasoned Hotshot
"Paigeisin5;c-17226599" wrote:
Since I am a rotational player, installing Cats and Dogs has made that a bit of a hassle since our pets don't take care of their own needs unless the households with pets are played every few Sim days.
then add a farmer's market venue on the fifth lo
I'm not sure what you mean about the rotational play? I have Cats and Dogs, and I rotate through a LOT of households. (Like almost every house in every neighborhood; I am maxed out!) But I've never noticed a problem with my pets. I mean, occasionally I come back and they have a red nose or whatever, but they aren't starving or particularly angry... as often as not, they are in the green for mood, and if anything, they just need a little snuggle. And that's after being away for the equivalent of a few sims years. Certainly none of them have died so far. (I do play with aging off.)
Even illness is a lot rarer, now. My vet sim keeps her fridge stocked with wellness treats, and I try to make all my sims, even the non pet-owners, keep several in their inventory, so that if they visit friends or are out in the world and see sick pets, they go ahead and pass around the treats.
Re: the farmer's market, that's a great idea, I'm so glad you mentioned it! I actually have a farmer's market from the gallery that I've been hanging on to since shortly after Seasons, I've just never found the right place for it. Now I just have to decide whether to put in a farmer's market or a potion shop... or forgo a house and have both. I suppose I could always have a potion stall at the farmer's market, but it's just not quite the same vibe...
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