Forum Discussion

WXWMusic's avatar
6 years ago

In which pack do you want Werewolves to be included?

So werewolves are one of the most demanded occult to be added back into the game. There are quite some speculations about how will werewolves be added into the game through a pack. My question is that which pack do you want them to be added from the below?

First Option : Frontier Living (EP)

This is a pack concentrating on farming and living off the grid. Werewolves are included as a mystery to be solved, just like StrangerVille.

New world :
There will be a large plain of wheat field and rural area in the world, with a few residential lots and also a community lots neighborhood with a cowboy-ish building style. On the border of the plain, there will be deciduous forest with a few lots inside, and the sims here will be working as lumberjacks. A lake is located at the center of the forest, with new mystery to be solved.

New items :
- Country style, western (cowboy) style and victorian style CAS items and build/buy mode items.
- Farming items like tractor.
- Off The Grid stuff like windmills and wells.
- A variety of new harvestable plants.
- Farm animals like chicken, cow and sheep.

New activities :
- Farming and harvest farm crops.
- Selling crops at the flea market.
- Feeding and breeding farm animals.
- Cutting woods in the forest.
- Nectar making.
- Picnic.

New careers :
- Self employment careers : farmer, lumberjack, landlord (hiring sims to work in your farm and earn parts of their incomes)

New mystery :
Sims picnicking around the lake in the forest were mysteriously killed by unknown creatures during full moon (lunar phase is added in the pack for agricultural purposes). The creatures are soon to be discovered as werewolves, and they are normal sims working as farmers in daytime. The farmers are unconscious about themselves turning into werewolves.

Second Option : Retro Date (EP)

This is a pack focusing on dating, love life and nightlife. Werewolves are introduced as a mystery or easter egg in the pack.

New world :
There will be a new downtown-isque world with an 60's/70's vibe added to it. A new residential lot type would be townhouse (like apartments in TS2). There will be new community lot types such as roller skating rink, fast food restaurant and theatre. A high class Gatsby-isque neighborhood is located at a highland.

New items :
- 60's and 70's inspired retro CAS items and buy/build mode items.
- New music band instruments like drum set, bass, keyboard and normal looking microphone.
- Fast food restaurant stuff like an ordering counter.
- Indoor cinema and outdoor theatre stuff.
- Street stuff like fire hydrant and street postbox.
- New retro teen stuff.

New activities :
- Watching movies at theatre, both indoor and outdoor. A movie date is now possible.
- Watching clouds or stars together.
- Hanging out under the stars.
- Dating at a fast food restaurant.
- Roller skating at the rink.
- Blind dating with the help of Gypsy Matchmaker (new NPC).
- Asking for fortune from the fortune teller.
- Having a crush by the age of teen, sneaking out at night etc. (literally most of the things teens can do in TS2)
- Got wallet stolen by pickpockets (new NPC)
- Got visited by uninvited burglars (new NPC)
- Forming a music band and play rock & roll on the stage at local bar.
- Get high at disco.

New mystery :
Innocent girls going on a date are harmed by mystery creatures, turned to be werewolves which are actually sims living at the Gatsby-isque area.

Third Option : Realm Of Magic (GP)

I don't need to explain a lot on this, since people are talking frequently about it here.
  • I went with Option 2, but having seen SimGuruNinja's post last night I think werewolves are part of Realm of Magic - or - I suppose it could be a very far in advance peek at the next EP which I think we will get in late autumn as we have the last few years. However I read on another thread here that Ninja said he had been playing with Realm of Magic yesterday and I am convinced, or have convinced myself, that the blurred image was of his Simself as a weresim. Time will tell.
  • Although werewolves deserve to have their own Game Pack.
    Personally I want a Pack with a World that is sort of Granite Falls 2.0: The Residential World version
    Theme: 18th-19th century, Colonial, Fashion and neoclassic architecture. American Revolution - Civil war
    Newport Mansions, except instead of ocean front mansions forest you have mansions, in the forests.
    My Werewolves are like the Vanderbilt's of my World. They have this huge Lake Side Mansion
    And it's nestled right in the Forest with their other Aristocratic Neighbor's Stately Mansions.
    Another estate on mountainside. another at the base of the mountain and then another in a clearing Plains area

    which is why I wouldn't be So mad about a Farming Pack because it also works in my favor. One of my five Aristocrats are Farm Owners, The Bourbons, B) they are Good friends with the Jordans (my family of Werewolves). The Bourbons, own a giant Vineyard and an Orchard, and they raise Pigs, Cows and Chickens. The Host Harvest Festivals, every Spring and Autumn.

    It's just Werewolves should be the main focus, and farming should have it's own focus.
    If they combined the two, then Werewolves should be the prime focus the pack, and Farming should be the secondary focus.
  • I don't want them to be added to Realm of Magic, I want werewolves to have a whole game pack that's dedicated to just them, like how vampires got. I'm hoping Realm of Magic is just witches, and that werewolves, faeries, genies, etc. all get game packs of their own. Vampires are so much more well done than aliens and mermaids are, so I'm hoping that the rest of the supernaturals get their own packs too. Although, I'd prefer to have a small EP supernatural over none at all if adding game packs for every single one isn't an option.
  • "MasonGamer;c-17123534" wrote:
    However I wouldn't be so mad if Farm Living backed werewolves up either. it's just Werewolves should be their own focus, and farming should be it's own focus. If they combined the two Werewolves should be the prime focus the pack, and Farming should be the secondary.


    That was my initial thought that Farming backed werewolves. It's like…

    "The farm seems like a serene and peaceful village, but under the farmers smile there are something they tried to hide, behind the spooky, quiet countryside.

    'Don't ever get any closer to that lake,' it has since been warned by the lumberjack who looks like he knows the truth, to the ones who were going there for a lakeside picnic. That seems like there is an untold secret surrounding that silent water laid inside the woods. The eerie pinkish surface of water did signal about something, that's some plasma flowing from the abandoned cottage at the other side of the lake!

    'When the night falls, forget that jungle, stay at home and lock the doors,' he said, 'Once the mystery thing howls, it's no longer the same world out there…' "
  • I don’t see too much that werewolves need, but if they need a decent amount then they should get their own sp or GP. I think with farming and the moon phases it would blend well. Werewolves although I would love them in ROM I feel like witches need the spotlight, but I won’t object to them as long as they are well thought out.
  • LadyKyn's avatar
    LadyKyn
    Seasoned Scout
    "happyopi;c-17110262" wrote:
    University, because werewolves are jocks.


    I see what you did there. :p
  • "jadonbakes;c-17113999" wrote:
    I don't think werewolves have much to do with Retro Dating. BUT that pack sounds cool. I would love '60s and '70s items, hairstyles, clothing, hobbies (macrame?). So that's why I voted for it.


    I was thinking that werewolves would be some kind of movie-inspired theme in the pack, just like the movies in the 60's or 70's.