"Loanet;d-993925" wrote:
We're all saying it. And that's the awful thing.
I know some people really hate Occults. That's okay. But they're being listened to in completely the wrong way. When an Occult first comes out, thatis the first time it arrives in the game, so of course you feel like you're getting a lot of visits from Vampires - they've never even visited before! And yes, visiting every other night is a bit much when it's impossible to wake up in time...
But Occult players are actually in the MAJORITY, from what I've seen. Even those who don't play Occult heavily would rather have the option. If we had perfect realism you would have to choose whether or not to wipe.
Thanks to a handful of really loud people, EA has convinced itself that nobody will buy Occult packs and Sims 4 - with its slightly cartoony style - should be more realistic, when what we want is more DEPTH. So our Occult states are really weak when we know that they could be really strong. Magic users never use Magic, and have very few spells, Vampires and Mermaids rarely visit outside their worlds.
Occults make life deeper too.
No instead they appease the Gamechangers and others who are anti-occult and very vocal about it. Giving us fantasy farming and cottage core instead. Which I would have liked more if they had it in Australia with Australia's Outback and the Aborigines and or Native Americans. Which would I don't know actually added more diversity to the game. Instead, we got "county side" England and nothing utterly British like Tea Time, Eastlanders, Monty Python, Mr Bean, Dr Who etc. added to the game.
There really need to talk to Enchantments in NYC and Pans Apothcary formally known as Panpipes for information because there are some of out there familiar with the myths and for help creating occults to make them less disappointing and lame. I'd be more impressed if they binged watched Supernatural and used that as a base for our needed beloved occults both present and future.