Really enjoyed reading peoples plans.
I can't prepare much until I know lot sizes for Glimmerbrook and orientations of the lots.
I have a lot of plans for different stories but to just see what the pack is about I want to move a bunch of my stardew folks to Glimmerbrook. The wizard and traveling merchant will both learn magic.. the wizard probably as many schools of it as possible and the traveling merchant will be an alchemist. I really hope we have love potions... Would like for that to be a specialty. I plan on moving some non magic folk there too because I think it represents an area well in that game so for those that know what I'm talking about I want Marnie the rancher and Leah the artist to live there also. I'm just really excited to settle them in where I think they will belong the most. Then I'll dig in and see what magic is like.
I also want to have many others learn magic but not necessarily move that I already have in different save games then I'm waiting to make some in CAS. I'm hoping to skip some steps if we can make a witch directly in CAS, because I already have so many that will see that part of the story a lot depending on how it's done.
I want to make a Bewitched type of character.. you know the witch that has to hide it from normal folk, but is good. I also want to make a vain, self serving type seeking immortality and power. Basically all the stories I've been presented with all my life about witches.
Eventually I'll get around to playing out AHS: Coven types of characters but that might take more manipulation in the game and maybe mods since it will be darker.