Forum Discussion
7 years ago
"Mylita;c-16168256" wrote:
Thank you samemie!
I believe I've solved where to store the treats. But, phantom121294 recommends treats, treats and more treats, so it seemed obvious to me that he or one of the responders would know what treats to make. I'm hoping anyway...
Mylita
Well in my opinion its really all about how much money you need to make. I would stay away from the treats that cost 15$ to make, if you can avoid it. When they sell its usually at 150 (at a 200% markup). The cost vs time spent is pretty much not worth it.
However, the age up and age down (they are exactly the same..monetarily speaking) are both very good options. They cost 25ish (I don't remember the exact number) to make, and sell for 300 (again 200% markup).
At level 10 you unlock ambrosia, now.....I don't actually recommend you mass produce those. They are 300 to make and 2000 to sell (again, 200% mar..you get the idea). If you make two, that's like what? 1-2 sim hours worth of crafting for 4000$. It can get out of hand real fast, I mean your talking upwards of 35,000+ if you're maxed out on them...per day.
My recommendation would be stick to age up or age down treats and supplement with ambrosia if you need money for anything (new beds, or surgery station, new home etc).
Otherwise your going to eliminate the concept of wealth entirely with a billion dollar empire made of ambrosia dog treats.
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