Forum Discussion
"JoAnne65;c-17412693" wrote:
"SimAlexandria;c-17412451" wrote:
Honestly it doesn't matter if you prefer slow speed or ultra or the game play in 2 or 4 or another game. Preferring one style over another doesn't make anyone superior or more special. Just play your favourite way. That's why the choices are there.
Someone telling me 2 is the best isn't going to make me enjoy that game. If I tell someone 4 is best it won't make them like it. All of this is subjective to opinion. Saying one is better than another for gameplay clearly just won't convince someone who likes the gameplay off a diff one that it is so.
Everyone is welcome to a favourite and to state what it is and to play that one and I hope everyone has fun playing their preference cuz fun is what it should be about. Enjoy!
It doesn’t matter if you play the game on high speed and enjoy that. It doesn’t matter if you press play and go and fetch yourself a cup of coffee, read a magazine, pay some bills, cook dinner, eat dinner, watch Netflix, then return to your computer to see what your sims are up to. That’s all totally fine if that’s how you like playing the game. Play the game any way you want to, but you’ll have to appreciate that others draw the conclusion that if that’s what enjoying the game is about, it must miss certain aspects that matter to them.
This is not about not granting others their playing style. It’s about what the game should have to be enjoyable for us. And yes, opinions vary. Like, I reacted to someone who played Sims 3 on ultra speed and Sims 4 on normal speed. For me that’s the other way around. Something tells me it actually does mean I enjoy Sims 3 more and they enjoy Sims 4 more.
P.s. I must confess some details in Sims 2 made me press 3 as well. Like stepping into the car after a while, and taking away all the plates on a table after dinner, and having to go to the fridge to fetch a bottle. For me too much detail apparently can become a bit grinding. For me not every short cut means deterioration.
Watching this video the parts that hurt me most, are those where interactions with other sims are way more varied and detailed. And some of the details that don’t take time but simply look smoother, better.
I don't think that means The Sims 4 is a better game to me or anything, The Sims 4 is lacking in a variety of ways.
But credit where credit is due, the devs were smarter when it came down to gameplay decisions e how they affect the way people play the game, the problems The Sims 4 has are not because the developers can't learn or because they are take bad decisions or anything, but more due to constrains that EA has set them.
The way you play The Sims 3, it kind of sounds to me like you go out of your way to avoid the more frustrating aspects of The Sims 3.
And there are.
I've seen it plenty of times, how quickly people activate the teleport cheat in The Sims 3.
The Sims 4 solves a lot of the grind, leveling up skills is faster, there are plenty of ways to boost it and there is more variety in how to do it, usually you'll get to max just by regular usage of that skill alone; the possibility of working from home; multitasking makes it possible to take care of multiple needs at the same time...
The Sims 3 is the The Sims game that I've played for the longest time and were most attached to, that's why I have a long list of every nitty little thingy that I don't like about it.
At the end of the day, both 3 and 4 lack details. Sometimes I wonder if it's because of these missing details that things end up being perceived as "grindy" to me.
Example, buying food, in The Sims 3 your Sims go all the way to the store, when they disappear and come back with food, no fun to watch, or in The Sims 4 food just magically appears.
Compare that to The Sims 2 where Sims had the option to either go to the grocery store, where you could see the inside of it and the whole process, or you could order online and instead of food just teleporting to inventories a delivery man would actually come to your house to deliver it.
By removing details from the process and sometimes skipping it completely, both 3 and 4 over time created this idea that "only the end result of an action matters", Sims enter the elevator and just teleport outside, cars teleport to the road with Sims already inside of it instead of having animations to get out of the garage and Sims getting inside, the end result of those actions are maintained but the process itself was skipped, it's no wonder that over time people get conditioned to play at Speed 3 the whole time, and just like that The Sims becomes a game of merely making bars grow and without any soul, and the process definitely started during The Sims 3."Grynn;c-17413052" wrote:
"JoAnne65;c-17412693" wrote:
"SimAlexandria;c-17412451" wrote:
Honestly it doesn't matter if you prefer slow speed or ultra or the game play in 2 or 4 or another game. Preferring one style over another doesn't make anyone superior or more special. Just play your favourite way. That's why the choices are there.
Someone telling me 2 is the best isn't going to make me enjoy that game. If I tell someone 4 is best it won't make them like it. All of this is subjective to opinion. Saying one is better than another for gameplay clearly just won't convince someone who likes the gameplay off a diff one that it is so.
Everyone is welcome to a favourite and to state what it is and to play that one and I hope everyone has fun playing their preference cuz fun is what it should be about. Enjoy!
It doesn’t matter if you play the game on high speed and enjoy that. It doesn’t matter if you press play and go and fetch yourself a cup of coffee, read a magazine, pay some bills, cook dinner, eat dinner, watch Netflix, then return to your computer to see what your sims are up to. That’s all totally fine if that’s how you like playing the game. Play the game any way you want to, but you’ll have to appreciate that others draw the conclusion that if that’s what enjoying the game is about, it must miss certain aspects that matter to them.
This is not about not granting others their playing style. It’s about what the game should have to be enjoyable for us. And yes, opinions vary. Like, I reacted to someone who played Sims 3 on ultra speed and Sims 4 on normal speed. For me that’s the other way around. Something tells me it actually does mean I enjoy Sims 3 more and they enjoy Sims 4 more.
P.s. I must confess some details in Sims 2 made me press 3 as well. Like stepping into the car after a while, and taking away all the plates on a table after dinner, and having to go to the fridge to fetch a bottle. For me too much detail apparently can become a bit grinding. For me not every short cut means deterioration.
Watching this video the parts that hurt me most, are those where interactions with other sims are way more varied and detailed. And some of the details that don’t take time but simply look smoother, better.
But credit where credit is due, the devs were smarter when it came down to gameplay decisions e how they affect the way people play the game, the problems The Sims 4 has are not because the developers can't learn or because they are take bad decisions or anything, but more due to constrains that EA has set them.
The devs have never said that, and in fact they have expressed the complete opposite multiple times! They :heart: EA
The truth is the game has issues and those issues fall on the studio. EA didn’t make the game, Maxis did. EA isn’t the entity that’s going to fix any of the issues, Maxis is. (Even tho their track record says they won’t!) It’s easy to try and cut the devs some slack, even easier years ago, but at this point there’s no reason to do that anymore. There have been too many bad decisions made by the studio, not EA, for me to get behind that idea at all. At this point they are more to blame than EA for where the game stands."Grynn;c-17413052" wrote:
"JoAnne65;c-17412693" wrote:
"SimAlexandria;c-17412451" wrote:
Honestly it doesn't matter if you prefer slow speed or ultra or the game play in 2 or 4 or another game. Preferring one style over another doesn't make anyone superior or more special. Just play your favourite way. That's why the choices are there.
Someone telling me 2 is the best isn't going to make me enjoy that game. If I tell someone 4 is best it won't make them like it. All of this is subjective to opinion. Saying one is better than another for gameplay clearly just won't convince someone who likes the gameplay off a diff one that it is so.
Everyone is welcome to a favourite and to state what it is and to play that one and I hope everyone has fun playing their preference cuz fun is what it should be about. Enjoy!
It doesn’t matter if you play the game on high speed and enjoy that. It doesn’t matter if you press play and go and fetch yourself a cup of coffee, read a magazine, pay some bills, cook dinner, eat dinner, watch Netflix, then return to your computer to see what your sims are up to. That’s all totally fine if that’s how you like playing the game. Play the game any way you want to, but you’ll have to appreciate that others draw the conclusion that if that’s what enjoying the game is about, it must miss certain aspects that matter to them.
This is not about not granting others their playing style. It’s about what the game should have to be enjoyable for us. And yes, opinions vary. Like, I reacted to someone who played Sims 3 on ultra speed and Sims 4 on normal speed. For me that’s the other way around. Something tells me it actually does mean I enjoy Sims 3 more and they enjoy Sims 4 more.
P.s. I must confess some details in Sims 2 made me press 3 as well. Like stepping into the car after a while, and taking away all the plates on a table after dinner, and having to go to the fridge to fetch a bottle. For me too much detail apparently can become a bit grinding. For me not every short cut means deterioration.
Watching this video the parts that hurt me most, are those where interactions with other sims are way more varied and detailed. And some of the details that don’t take time but simply look smoother, better.
I don't think that means The Sims 4 is a better game to me or anything, The Sims 4 is lacking in a variety of ways.
But credit where credit is due, the devs were smarter when it came down to gameplay decisions e how they affect the way people play the game, the problems The Sims 4 has are not because the developers can't learn or because they are take bad decisions or anything, but more due to constrains that EA has set them.
The way you play The Sims 3, it kind of sounds to me like you go out of your way to avoid the more frustrating aspects of The Sims 3.
And there are.
I've seen it plenty of times, how quickly people activate the teleport cheat in The Sims 3.
The Sims 4 solves a lot of the grind, leveling up skills is faster, there are plenty of ways to boost it and there is more variety in how to do it, usually you'll get to max just by regular usage of that skill alone; the possibility of working from home; multitasking makes it possible to take care of multiple needs at the same time...
The Sims 3 is the The Sims game that I've played for the longest time and were most attached to, that's why I have a long list of every nitty little thingy that I don't like about it.
At the end of the day, both 3 and 4 lack details. Sometimes I wonder if it's because of these missing details that things end up being perceived as "grindy" to me.
Example, buying food, in The Sims 3 your Sims go all the way to the store, when they disappear and come back with food, no fun to watch, or in The Sims 4 food just magically appears.
Compare that to The Sims 2 where Sims had the option to either go to the grocery store, where you could see the inside of it and the whole process, or you could order online and instead of food just teleporting to inventories a delivery man would actually come to your house to deliver it.
By removing details from the process and sometimes skipping it completely, both 3 and 4 over time created this idea that "only the end result of an action matters", Sims enter the elevator and just teleport outside, cars teleport to the road with Sims already inside of it instead of having animations to get out of the garage and Sims getting inside, the end result of those actions are maintained but the process itself was skipped, it's no wonder that over time people get conditioned to play at Speed 3 the whole time, and just like that The Sims becomes a game of merely making bars grow and without any soul, and the process definitely started during The Sims 3.
"The way you play The Sims 3, it kind of sounds to me like you go out of your way to avoid the more frustrating aspects of The Sims 3."
The only frustration I get from Sims 3 are and have always been its bugs, that's it. The only reason I play the game is because it grabbed me in 2009 and wouldn't let go. Sims 3 happened to me, it wasn't some decision I made. Becoming a simmer was never my intention, I was trying out the game because my daughter asked me to (it was her game). And to this day, ten years later, playing Sims 3 for me is hopping in and taking a ride. Playing just happens. The game carries me from the moment I open it to the moment I close it. That doesn't mean I never turn a blind eye or that I think the game is without flaws or shortcomings, it just means those sortcomings apparently aren't essential to me. The way they apparently are to you.
Travelling and the open world are most definitely not among those flaws. I never teleport. Though, indeed, you can. Which makes this whole "oh I hate travelling" argument sort of futile because when you use teleport, travelling in Sims 3 actually is faster than in Sims 1, 2 and 4 (because there's no loading screen and because you can pick any spot where you want your sim to travel). Do I ? Well, this was me playing today:
https://i.imgur.com/obJZ2YS.png
https://i.imgur.com/J832knk.png
And this was me playing last week:
https://i.imgur.com/me3EyVN.png
https://i.imgur.com/IMSCyiz.png
So no, I don't. Never. The guy's a drifter (with a dog). And nothing's more fun to me than playing a drifter in Sims 3 who has to walk everywhere. Though, as you notice, he did 'hire' a car for now because he's a drifter by choice, not because he's poor. And he is because I enjoy that so much (I hadn't realized scuba diving would be so rewarding when I did that with him first).
Levelling up skills is a grind you say. In a boring game yes, it is. But not in a game where you do a million things, skilling up your sims in multiple ways without even noticing they are. Till the notification pops up: your sim reached level 6 in athletics! Ah, yeah, that's right. I was scuba diving/diving into wells while exploring tombs/swimming/playing golf/playing soccer etc. Instead of running on a treadmill or reading a book, waiting. I don't play the game waiting for my sim to get skilled, they just do while playing their life. Because actually there are less ways to build up skills in Sims 4, not more.
I don't care my sim disappears in a rabbithole when buying food or books. It does matter to me they at least have to go to one, an actual building, instead of getting it through a fridge or a book shelf. I don't mind about short cuts as such, but Sims 4 for me went overboard with them. I do regret the riding school is a rabbithole, and prom, and restaurants (though I would mind less if the terrace would work properly, the fact they don't sit together is a bigger problem for me). When I say my sims hardly visit rabbitholes that's not because I avoid them, it's because there are a ton of open venues I rather go to with them. I don't send my sim somewhere when they don't need to go there. I can buy kelp for my mermaid to eat, I can also scuba dive and harvest it myself.
"...both 3 and 4 over time created this idea that "only the end result of an action matters"
That sounds rather contradictionary, considering "I've seen it plenty of times, how quickly people activate the teleport cheat in The Sims 3". What is it, is travelling and taking your time - the journey - a downside or an upside? For me it's indeed the journey that counts, not where I'm heading, but accoring to you the journey's "going out of my way to avoid the more frustrating aspects of The Sims 3". Sims 3 never gives me the impression only the end result matters. Sometimes I never even finish it. The game's actually all about taking your time and do what you like. Actually, when you consider 'leveling up skills is faster' an improvement, that goal must matter more to you than it does to me.
"cars teleport to the road with Sims already inside of it."
No. Your sim walks to the sidewalk, the car appears (empty), they open it with a remote key and only thén do they teleport into it. Indeed less detail, but then you get to drive and that is a detail none of the other games have and I love it. I wouldn't skip that part for the world.
https://i.imgur.com/SeFHJMv.png
http://i1121.photobucket.com/albums/l512/Jo-Anne2/Zwerver/Zwerver_478_zpsx2mgkwa3.png
http://i1121.photobucket.com/albums/l512/Jo-Anne2/Album4/Saul_028_zpsc7d72a19.png"Karon;c-17412372" wrote:
@Christabelle73 honey, I love CAS and Build and Build in SIms 4, but the game is THE SIMS, not THE CAS, not THE BUILD. the focus should always be the characters.
Um... you have to BUILD a home for them to live in... you have to BUILD community lots... YOU CAN'T PLAY WITHOUT SOMETHING BEING BUILT... HELL YOU CAN'T PLAY WITHOUT USING CAS TO CREATE A SIM!!!!!!!
SMH, everyone "plays" different but we all "play the Sims" ... no where does it say that "playing" means only using the characters.- No, I didn't like the way travel worked in The Sims 3 when I played it back in the time.
And that's because I played The Sims 2 before, where you do get to see Sims driving, even if it's only to the border of the screen, but you also get to see cars leaving garages and not teleporting from it, or hell, teleporting from the Sims' inventory (!!!), that was so immersion breaking for me at the time because it was indeed, a very inferior experience when compared to what we had in The Sims 2, and just because it got even worse in The Sims 4 doesn't retroactively make it not a direct downgrade in The Sims 3.
That journey did not matter to me because it wasn't immersive, I hated to see it happening, taxis materializing from thin air even if you didn't want to have a car, hell, and all the times your Sims took the most idiotic paths that caused then to get in a cab, ride it for 10s, get out of it, get another cab, ride it for another 10s, then get out of it and walk some more.
In The Sims 2 you first called a cab, had to wait for it to arrive and only then you would ride to the destiny, that was immersive.
The Sims 4 didn't exist at the time, so I couldn't have known things things would've gotten even worse from there. - PegasymsNew SpectatorThere are a lot of details in Sims 4 missing, and I completely agree about lacking much heart and charm.
However, there are a lot details in many of the Sims 4 animations - overall they are much more fluid and I'm pretty sure there are more of them.
It's just that they're not as charming and "quirky" and they don't stand out as much. - @Christabelle73 calm down. We still could build lots and sims in Sims 1/2/3, but what made them better than Sims 4 was the character development. Otherwise everyone would be playing with Architecture softwares, but thats not the case. Sims 4 is cool, but it can be cooler. That defensive attitude is what's hurting the game. If everyone got together and started demanding evolution instead of stagnation, this could be the best Sims game of all 4.
"Karon;d-972850" wrote:
https://www.youtube.com/watch?v=LlWEvlW9jbY
https://i.imgur.com/KUpw9EI.gif
Oh I so miss it all. It's been a while since I played 2 and I am going to have to get it set up on this new computer.
I stayed with 2 well in to 3's run, and when I finally bought 3 I kept buying stuff and wondering when the heck it was going to get better!
2 set the bar. It is, hand's down, the BEST of the series by many, many, long shots."Christabelle73;c-17413195" wrote:
"Karon;c-17412372" wrote:
@Christabelle73 honey, I love CAS and Build and Build in SIms 4, but the game is THE SIMS, not THE CAS, not THE BUILD. the focus should always be the characters.
Um... you have to BUILD a home for them to live in... you have to BUILD community lots... YOU CAN'T PLAY WITHOUT SOMETHING BEING BUILT... HELL YOU CAN'T PLAY WITHOUT USING CAS TO CREATE A SIM!!!!!!!
SMH, everyone "plays" different but we all "play the Sims" ... no where does it say that "playing" means only using the characters.
Ummm, in 2 and 3 you could build. And you could place lots where you wanted them. Heck, in 2, you could even use a world template and create your own world complete with all the "community areas" and how you wanted to place trees, and rocks, and whatever your heart desired in to those common areas.
Even since the original sims, I have never NOT built in my game.
In 3, you could create your whole entire world.- Haha! Sims 2 is already on this new computer! I didn't have to go through the rigamarole like I did putting 3 back on. I guess I played 2 more recently than I thought and I just went in game and the world I was working on is there.
It's a template of Twikki Island that I was making for my sims....
https://i.imgur.com/g2kCEvb.png
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