Forum Discussion
7 years ago
NOPE
By definition, it's not even really multitasking. Sims 3 (heck, even Sims 2 AND even Sims 1) showcased superior multitasking in some specialized cases. I mean if my Sims sit down to eat breakfast together, a Sim family in Sims 3 can successfully eat their breakfast and gain socialization without slowing themselves down at all. If a family does the same in Sims 4, it turns into a nightmare where you have to cycle around the table canceling everyone's social desire before they all end up late for work, and it's a never-ending battle cause the little jerks will constantly re-queue new social interactions even after they've been canceled.
Multi-tasking to me means multiple actions being done simultaneously for a boost to efficiency, such as doing the laundry while watching the news and chatting on the phone for an increase in social and fun while the laundry itself gets completed at about the same rate it usually would. In Sims 4, it means the game periodically cycles between action A and action B. When action A is being completed, action B is completely put on pause and vice versa. It's not multitasking, it's a dumb little automated toggle they honestly would've been capable of implementing in any of the past Sims game. The problem this has is that Sims in Sims 4 obsessively socialize at all times, even when they don't need it, so the multitasking system usually just means the player's desired action for the Sim will be slowed down by their obsession with social tasks. If not for the multitasking system, we wouldn't need to babysit our sims half as much as we do because they wouldn't constantly hunt chat partners.
"Multi"tasking and the emotion system are probably the two biggest bombs of Sims 4. Both of them were promised to be revolutionary and both are absolutely terrible. If there was an option to turn off multitasking in the game options, I think it would be very tempting to do so. It would more or less function as a mini-free will toggle that solely effects their obsession with socializing.
By definition, it's not even really multitasking. Sims 3 (heck, even Sims 2 AND even Sims 1) showcased superior multitasking in some specialized cases. I mean if my Sims sit down to eat breakfast together, a Sim family in Sims 3 can successfully eat their breakfast and gain socialization without slowing themselves down at all. If a family does the same in Sims 4, it turns into a nightmare where you have to cycle around the table canceling everyone's social desire before they all end up late for work, and it's a never-ending battle cause the little jerks will constantly re-queue new social interactions even after they've been canceled.
Multi-tasking to me means multiple actions being done simultaneously for a boost to efficiency, such as doing the laundry while watching the news and chatting on the phone for an increase in social and fun while the laundry itself gets completed at about the same rate it usually would. In Sims 4, it means the game periodically cycles between action A and action B. When action A is being completed, action B is completely put on pause and vice versa. It's not multitasking, it's a dumb little automated toggle they honestly would've been capable of implementing in any of the past Sims game. The problem this has is that Sims in Sims 4 obsessively socialize at all times, even when they don't need it, so the multitasking system usually just means the player's desired action for the Sim will be slowed down by their obsession with social tasks. If not for the multitasking system, we wouldn't need to babysit our sims half as much as we do because they wouldn't constantly hunt chat partners.
"Multi"tasking and the emotion system are probably the two biggest bombs of Sims 4. Both of them were promised to be revolutionary and both are absolutely terrible. If there was an option to turn off multitasking in the game options, I think it would be very tempting to do so. It would more or less function as a mini-free will toggle that solely effects their obsession with socializing.
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