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troshalom
4 years agoSeasoned Ace
"waterywatermelon;d-992697" wrote:
LazyGameReviewer once did a review on StrangerVille.
StrangerVille felt like a zombie apocalypse neighborhood, or something. Maybe I can play out my zombie apocalypse fantasies there!
But, here's the thing: will those crazy zombie-like Sims walk around in every neighborhood of the save file, or will they be contained in StrangerVille? Also, what would initiate the story-based gameplay? I'm just asking this, because I don't want a story-based gameplay in all the save files I create.
But, I really do like the apocalyptic bunker stuff.
@waterywatermelon they aren't zombies they are possessed. They are contained to strangerville, but you can infect people in any world. They are hilarious to see, especially when they run.
Strangerville isn't locked down story driven like the star wars pack. You don't want to solve the mystery in all your saves don't. The first time you visit Strangerville in all your saves it will pop-up welcome blah blah blah, that's it. It is a beautiful world to play in and live in. I solved the mystery with one save. In another I started it but different finish it because I wanted the world to stay strange with that weird weather. In my other saves I haven't messed with the mystery. I dropped a hotel and restaurant in Strangerville and use it as a vacation spot or place to hangout
The possessed sims tickle me so I have some sims I made that I have infected and dropped into game, put them into clubs, it is quite fun to watch them run. They aren't annoying like zombies in TS3, because they aren't zombies.
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