Forum Discussion

ElyEstelle's avatar
10 years ago

Creating new icons for a mod

I'm working on a mod that uses a purchase picker interaction. I based it off of the "Buy Books" dialog, and would like to create new icons for the filters. How can I add an icon to the game through a mod? I'm particularly confused by how to generate the icon filepath for the xml (ie, InGame\UI\Icons\Filters\icon_filter_childrensbook.png).

Thanks in advance for any tips/advice!

  • @pbox Yup, that's me! :)
    @Shimrod101 Thanks! I'll give that a shot, and update both threads with my results
  • Are you the same person who posted this thread on mts? If not, then you should probably bookmark each other’s threads (it’s about the same question) =)

    The mts thread has a test download too, for interested parties.

    @SimGuruEugi‌, can you give any advice on this? I’ve been stumped by the same thing a while ago ..
  • If the default is like this here:
    2f7d0004:00000000:38d393d5515860b9

    then I think you can try writing a new path like this:
    2f7d0004:00000000:xxxxxxxxxxxxxxxx

    So all you need at the end is the correct Instance ID of your icon file, you don't need the .png name for that file which they have used. This is what I did in the mod I had from December which placed the OR vids onto the main menu a month early, and it worked fine.