Forum Discussion
paradiseplanet27
8 years agoSeasoned Ace
I think the new culling options are fine especially for ghosts, unless they're ghosts I like and on top of that if they're also played ones. There's at least one ghost I play that occasionally gets brought up to be susceptible to culling if not interacted with often; he's part of an older played household of mine, though I did move him into it originally through Manage Worlds instead of inviting him into it. Initially the game did fill the house he used to live in with his own ghost; back then I only had the base game and the game kept filling empty homes with just ghosts and was just annoying and I don't think it ever stopped doing that either even after I got many other packs, though it's less noticeable now.
Since this ghost is part of My Households he still does get notifications to be phased out; I was wondering if he could still disappear even if he's part of that household but haven't played them in a bit. Regardless I don't take chances and play that household for awhile when it does reappear again. I understand he is one of the oldest sims in my game but he's one of the few ghosts I'd like to keep around, and if they could've added some kind of tracker to mark their resting places I could make this easier for him, or at least if he's already existed in a household before this patch at least place his urn or something in his inventory.
Since this ghost is part of My Households he still does get notifications to be phased out; I was wondering if he could still disappear even if he's part of that household but haven't played them in a bit. Regardless I don't take chances and play that household for awhile when it does reappear again. I understand he is one of the oldest sims in my game but he's one of the few ghosts I'd like to keep around, and if they could've added some kind of tracker to mark their resting places I could make this easier for him, or at least if he's already existed in a household before this patch at least place his urn or something in his inventory.