2 years ago
Help wanted! Is this even possible?
Hello,
I’m completely and utterly new to making CC (objects) for this game and I have no idea what I’m doing but I am slightly familiar with Blender as I have been making poses for about 2 years-ish.
I am wanting to make Maxis CAS assets (meshes and textures) and then turn them into BB objects. For example, a hat in CAS turns into an object in game if that makes any sense. I would also like to know how to remove the shadow from some debug items such as books but keep the mesh and textures as EA default.
I don’t know where to start and I find the tutorials quite confusing sometimes as they tend to gloss over steps or don’t go into enough detail.
Any help would be greatly appreciated!
Thanks in advance,
Confused Simmer
I’m completely and utterly new to making CC (objects) for this game and I have no idea what I’m doing but I am slightly familiar with Blender as I have been making poses for about 2 years-ish.
I am wanting to make Maxis CAS assets (meshes and textures) and then turn them into BB objects. For example, a hat in CAS turns into an object in game if that makes any sense. I would also like to know how to remove the shadow from some debug items such as books but keep the mesh and textures as EA default.
I don’t know where to start and I find the tutorials quite confusing sometimes as they tend to gloss over steps or don’t go into enough detail.
Any help would be greatly appreciated!
Thanks in advance,
Confused Simmer