Hello. If I use HQ (2048 x 4096) textures for a sim, they look blurry (such as 1024 x 2048). In TS3 I can use HQ (4096 x 4096) textures if I change "prop $ConfigGroup RenderSimTextureSizes "2048,...
The engine does assume that the textures sizes match (i.e. diffuse, shadow are the same, and specular is half size of those). So you will indeed need to update all of the textures for that to work.
-SGMS
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