Thanks for the answers. I do have MCCC and rely on it pretty much all the time. However I just wanted something that could initially give anywhere between 0-9 reward traits; traits like waterproof, observant, etc., to all the newly generated sims. I just think it could make them more interesting. Sometimes when I start a new game I will completely delete ALL preexisting sims from the game and start off as a lone sim. Then as the game generates new single sims and sim families MCCC starts moving families into homes and pairing single sims up for marriage and moving them into homes.
Now, MCCC also has a setting where the offspring of sims can randomly get the reward traits from the parents. Soooo, by initially having a mod that gives out random reward traits to the generated sims I wouldn't have to initially give out a bunch of reward traits and then I could be surprised that my neighbor Betty has the Super Green Thumb trait, or that my other neighbor is waterproof and cold resistant.