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Re: Sims 4 crashing on Mac May 2023

@Mickeyreid1

Your lastCrash report shows your game still has 3rd party content installed. Move to the desktop, or rename, the whole Sims 4 folder then launch a new clean game. How is it?

9 Replies

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  • Mickeyreid1's avatar
    Mickeyreid1
    3 years ago
    Below is the last crash report.


    <?xml version="1.0" encoding="UTF-8"?><report><version>2</version><sessionid>3c3de6b5feb3f5e7646b334e</sessionid><type>crash</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2023-05-22 10:11:12</createtime><buildsignature>Local.Unknown.Unknown.1.97.62.1220-1.300.000.158.Release</buildsignature><systemconfig></systemconfig><categoryid> 0x4c21bc</categoryid><stack> 0x4c21bc 0x463b8 0x46100 0x4cec38 0x4db904 0x483d9c 0x485138 0x484844 0x2015a8 0x20cf00 0x20c31c 0x208798 0x207f70 0x87ce4 0x107d48 0x107080 0xa1ee8 0x9f1a8 0xa2d0c 0x106ae4 0x108070 0x00 0x00 0x00</stack><threads></threads><screenshot></screenshot><memdump></memdump><contextdata>Client Session Time: 3186.17<br />Num Save Errors: 0<br />Num Load Errors: 0<br />Current Game State: 0xbe7da869<br />Game Sub-state: 0x1020b807<br />LoadingScreenActiveFlag: 0<br />Origin Version: 10,5,116,52122<br />Modded: True<br />SystemInfo: Mac OS X Version 13.4 (Build 22F66) GPU: Apple M1 macOS Metal driver 0.0.0.0<br />Architecture: arm64<br />(baseaddr) 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x154a78000,'Simulation.dylib' 0x13fabc000,'libpython370.dylib' 0x13fabc000,'libpython370.dylib' 0x13fabc000,'libpython370.dylib' 0x13fabc000,'libpython370.dylib' 0x13fabc000,'libpython370.dylib' 0x13fabc000,'libpython370.dylib'(/baseaddr)</contextdata></report>
  • Mickeyreid1's avatar
    Mickeyreid1
    3 years ago
    @Bluebellflora Below is the last exception report.


    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>3c3de6b5feb3f5e7646b334e</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2023-05-22 06:04:26</createtime><buildsignature>Local.Unknown.Unknown.1.97.62.1220-1.300.000.158.Release</buildsignature><categoryid>injector.py:26</categoryid><desyncid>3c3de6b5feb3f5e7646b334e</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;ReactionLootOp ParticipantType.Actor&gt; for loot &lt;class 'sims4.tuning.instances.Lumpinou_LGBTQIA_LotTrait_LgbtqiaFriendly_onEnterLoot'&gt; (AssertionError: Source spec not in the posture graph: swim@None for interaction: running npc_leave_lot_now:13071 on None (guaranteed))&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2941, in _get_transitions_for_sim&#13;&#10; File "postures/posture_graph.py", line 5124, in postures.posture_graph.PostureGraphService.get_segmented_paths&#13;&#10;AssertionError: Source spec not in the posture graph: swim@None for interaction: running npc_leave_lot_now:13071 on None (guaranteed)rtim=0&#13;&#10;Client Session Time: 17.87&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,116,52122&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.4 (Build 22F66) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>3c3de6b5feb3f5e7646b334e</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2023-05-22 06:04:26</createtime><buildsignature>Local.Unknown.Unknown.1.97.62.1220-1.300.000.158.Release</buildsignature><categoryid>exceptions_feedback.py:18</categoryid><desyncid>3c3de6b5feb3f5e7646b334e</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AssertionError: Source spec not in the posture graph: swim@None for interaction: running npc_leave_lot_now:13071 on None (guaranteed))&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2941, in _get_transitions_for_sim&#13;&#10; File "postures/posture_graph.py", line 5124, in postures.posture_graph.PostureGraphService.get_segmented_paths&#13;&#10;AssertionError: Source spec not in the posture graph: swim@None for interaction: running npc_leave_lot_now:13071 on None (guaranteed)rtim=0&#13;&#10;Client Session Time: 17.87&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,116,52122&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.4 (Build 22F66) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>3c3de6b5feb3f5e7646b334e</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2023-05-22 06:06:49</createtime><buildsignature>Local.Unknown.Unknown.1.97.62.1220-1.300.000.158.Release</buildsignature><categoryid>interaction.py:7504</categoryid><desyncid>3c3de6b5feb3f5e7646b334e</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing telemetry hooks! (AttributeError: 'ForceSatisfyConstraintSuperInteraction' object has no attribute 'guid64')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v175d\injector.py", line 26, in _wrapped_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v175d\zone_tick.py", line 74, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 221, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 109, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1075, in notify_posture_change_and_remove_incompatible_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 950, in process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 323, in remove_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1149, in _remove_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5425, in on_removed_from_si_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5437, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7504, in _exited_pipeline&#13;&#10;AttributeError: 'ForceSatisfyConstraintSuperInteraction' object has no attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 17.87&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,116,52122&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.4 (Build 22F66) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>3c3de6b5feb3f5e7646b334e</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2023-05-22 06:09:33</createtime><buildsignature>Local.Unknown.Unknown.1.97.62.1220-1.300.000.158.Release</buildsignature><categoryid>scheduler.py:278</categoryid><desyncid>3c3de6b5feb3f5e7646b334e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'str' object has no attribute 'perform')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduler.py", line 278, in _random_alarm_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_service.py", line 313, in _on_scheduled_alarmAttributeError: 'str' object has no attribute 'perform'rtim=0&#13;&#10;Client Session Time: 17.87&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,116,52122&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.4 (Build 22F66) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
    </root>
  • Bluebellflora's avatar
    Bluebellflora
    Hero+
    3 years ago
    @Mickeyreid1

    Thanks but your game still has Mods in it. The lastCrash report confirms this. You need to post a lastCrash report from a clean game. EA aren’t responsible for crashing caused by 3rd party content.
  • Akbabie's avatar
    Akbabie
    3 years ago

    @Mickeyreid1 wrote:

    OK I did that I played for a while then it crashed again. This is the new crash report from Mac below 


    @Mickeyreid1

    The exact same thing is happening to me too, im getting the same lastcrash and better exceptions things. have you found a solution? If so please share. or if you do find one please share it on here lol

  • Hi, this is happening to me too

    I've tried everthing (moving mods, starting a new game copy, origin reset tool) 

    Here is my last crash

    <?xml version="1.0" encoding="UTF-8"?><report><version>2</version><sessionid>72b7d669ff13e06f653b6da1</sessionid><type>crash</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2023-10-27 10:17:35</createtime><buildsignature>Local.Unknown.Unknown.1.101.290.1230-1.200.000.607.Release</buildsignature><systemconfig></systemconfig><categoryid> 0x4d954c</categoryid><stack> 0x4d954c 0x4a2a8 0x49ff0 0x4e5fc8 0x4f2c94 0x49a6ec 0x49ba88 0x49b194 0x20fae4 0x21b43c 0x21a858 0x216cd4 0x2164ac 0x8d8f0 0x107d48 0x107080 0xa1ee8 0x9f1a8 0xa2d0c 0x106ae4 0x108070 0x00 0x00 0x00</stack><threads></threads><screenshot></screenshot><memdump></memdump><contextdata>Client Session Time: 7079.28<br />Num Save Errors: 0<br />Num Load Errors: 0<br />Current Game State: 0xbe7da869<br />Game Sub-state: 0x1020b807<br />LoadingScreenActiveFlag: 0<br />Origin Version: 10,5,124,53512<br />Modded: True<br />SystemInfo: Mac OS X Version 14.1 (Build 23B74) GPU: Apple M1 macOS Metal driver 0.0.0.0<br />Architecture: arm64<br />(baseaddr) 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x284dd8000,'Simulation.dylib' 0x177ac8000,'libpython370.dylib' 0x177ac8000,'libpython370.dylib' 0x177ac8000,'libpython370.dylib' 0x177ac8000,'libpython370.dylib' 0x177ac8000,'libpython370.dylib' 0x177ac8000,'libpython370.dylib'(/baseaddr)</contextdata></report>

    I know this includes mods - it is only MCC and CAS items. Is anybody able to also clarify if CAS/build items can crash a game as well?

  • luthienrising's avatar
    luthienrising
    Hero+
    2 years ago

    Hi @cgtalrr4kdrn Yes, outdated CAS and build items can crash your game. Many items in build mode in particular are interactable and can become outdated. Unfortunately, there's a lot of outdated CC out there on the internet. I'd suggest starting by removing things you've added recently. If that doesn't help, try a 50-50 of your Mods folder. Make sure to delete the localthumbcache file when you change the content of your Mods folder.

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