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01a527db:001407ec:522b23a61e0bd7f4 ui_build_wall_tool_mouseup01
01a527db:001407ec:67e9f7308770f6b7 ui_build_wall_tool_mousedown01
01a527db:001407ec:89cdf57a3ef0f976 ui_build_wall_tool_drag01
01a527db:001407ec:61a3886d7b7f4121 ui_build_wall_place
01a527db:001407ec:9ee7ab0af48ede22 ui_build_wall_pattern_apply01
01a527db:001407ec:d3005449f8c89230 ui_build_wall_object_place01
01a527db:001407ec:72cc67bc154cb71d ui_build_wall_object_pickup01
01a527db:001407ec:2c225964567d3678 ui_build_wall_object_delete01
01a527db:001407ec:c534c82726bf0230 ui_build_wall_height_tall01
01a527db:001407ec:5614e2ab95cdfd33 ui_build_wall_height_shortt01
01a527db:001407ec:3efb3a8d6741f2f8 ui_build_wall_height_medium01 - Hey @simmythesim
I don't think the wall placement sounds were modified, but there were two new files added for half walls:
ClientDeltaBuild2
01a527db:001407ec:c138af8001631a45 ui_half_wall_place01
ClientDeltaBuild5
01a527db:001407ec:522ce29da49207c6 ui_half_wall_trim_place01 "SimGuruModSquad;13853125" wrote:
Hey @simmythesim
I don't think the wall placement sounds were modified, but there were two new files added for half walls:
ClientDeltaBuild2
01a527db:001407ec:c138af8001631a45 ui_half_wall_place01
ClientDeltaBuild5
01a527db:001407ec:522ce29da49207c6 ui_half_wall_trim_place01
Thanks! On second look, it seems that someone made a mistake because now, regular walls use both half walls and normal walls sounds.
Still, what are the sounds for the normal walls? You didn't answer that.
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