Forum Discussion
The more stuff you have the worse the performance gets on console, I swear it's because we've only got a certain amount of save space allocated to the game 😔 it's one of the reasons why I don't own every pack, it puts me off buying new dlc because I don't want it to wreck my game and I never touch the gallery or my library for the same reason. I had a terrible time a while back with really bad lag that wouldn't stop when I was working on the '26 generations' trophy, sims and world's glitching out and simple things just not working. I got so fed up with it I did a brutal clear out of my game, had ten saves and deleted seven of them, went through the saves I kept and deleted a boat load of townies from manage worlds, went into all the homes of all the sims I'd accrued while playing through the generations trophy and removed all furniture and clutter items apart from fridges, beds, sofas and tv's. That was the only way I could get rid of the lag and glitches and get my game working again. It's a pain that this game only works right if you do some serious save management and keep saves small and only have a few of them. The updates that break things don't help either 😒
- i4SQOverlord1 day agoSeasoned Newcomer
I am truly hoping this new assistant modern engine they are trying works, because it truly is sad that the more momey spent the worse the game is, I have been enjoying the sims for over 10 years and it is truly sad I move to console and not often pc is really sad, I spent so much and now thinking that I will have to spend so much I pc
- RheaFallout1 day agoSeasoned Ace
I've considered getting a PC too but that means starting over again and honestly I haven't gone through all the trouble I've had to get my game working just to start over again from scratch, the clean up of my game took me six hours. I'm on gen 28 on my current legacy save too and I'd be really sad to just say goodbye to that save and let it gather dust because the game suffers on console due to no fault of us players 🙁 I really feel that it's also the console manufacturers that need to address the save limitations we have. I remember when I played Fallout 4 and had the 'Zero kilobytes' save glitch and did some digging and found out that fallout 4 only has 1gb of save space put aside on the consoles hard drive regardless off the gb your console actually has! I'm wondering if it's the same for sims 4, would make sense as having ten save files on sims causes big time issues. Same as you, I'm really hoping the new modern engine helps, all we can do is hope 🙂🤞
- i4SQOverlord9 hours agoSeasoned Newcomer
I fully agree — this situation isn’t on us players at all. Plenty of older games have successfully transitioned from outdated engines to modern ones, but Maxis keeps stacking new packs on top of an already strained foundation. Every new release just makes it harder for them to ever move the Sims 4 to a healthier engine.
From what I understand, Project X is basically a modern tech assistant trying to keep the old engine afloat, not a real fix. It’s sad watching players spend so much money on a single game only for it to crash constantly. I’m at the point where I’m scared to even play because the autosave doesn’t work when the game crashes — which defeats the whole purpose of autosave.
It’s getting ridiculous. They keep applying pressure with pack after pack, but they’re not addressing the core issue: the engine itself. It wasn’t designed for modern storage, modern hardware, or the sheer amount of content the game now has. Even the base game alone is pushing it to its limits.
At this point, it needs more than support tools. It needs a full rebuild — and sadly, with how many packs exist now, that would require massive recoding. They’ve let it go too far, and players are the ones dealing with the consequences.