Bonjour, alors voilà le contenu.... Bon courage !
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>fde893d4bee202f166b9c4bc</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-08-12 19:07:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-1.300.000.189.Release</buildsignature><categoryid>__init__.py:202</categoryid><desyncid>fde893d4bee202f166b9c4bc</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp ParticipantType.CraftingObject> for loot loot_Crafting_Recipe_QualityModifiers(loot_actions=(loot_Trait_Perfectionist_AttemptQualityIncrease(loot_actions=(randomWeightedLoot_Trait_Perfectionist_FocusQualityAdjustmentChance, <StateChangeLootOp ParticipantType.CraftingObject>, <StateChangeLootOp ParticipantType.CraftingObject>, <StateChangeLootOp ParticipantType.CraftingObject>, <BuffOp ParticipantType.Actor>, <BuffRemovalOp ParticipantType.Actor>😉, run_test_first=False, tests=CompoundTestList([(BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), blacklist_tags=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({buff_Trait_Perfectionist_InTheZone}), whitelist_tags=None),)])), loot_MidlifeCrisis_Active_CreativeBonus(loot_actions=(randomWeightedLoot_MidlifeCrisis_Creative_ModifyQualityChance, <StateChangeLootOp ParticipantType.CraftingObject>, <StateChangeLootOp ParticipantType.CraftingObject>, <StateChangeLootOp ParticipantType.CraftingObject>, <BuffRemovalOp ParticipantType.Actor>😉, run_test_first=False, tests=CompoundTestList([(BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), blacklist_tags=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({buff_MidlifeCrisis_Type_Create}), whitelist_tags=None),)])), loot_Fear_Failure_CraftingEffects(loot_actions=(<BuffOp ParticipantType.Actor>, <StatisticChangeOp <class 'sims4.tuning.instances.statistic_Object_Consumable-Quality'> ParticipantType.CreatedObject>, <StatisticChangeOp <class 'sims4.tuning.instances.statistic_Object_VideoRecording_Quality'> ParticipantType.CreatedObject>😉, run_test_first=False, tests=CompoundTestList([(SimInfoTest(ages=None, can_age_up=None, gender=None, has_been_played=None, is_active_sim=None, match_type=MatchType.MATCH_ALL, npc=False, species=None, tooltip=None, who=ParticipantType.Actor), TraitTest(apply_thresholds_on_individual_basis=True, blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0, num_whitelist_required=1, subject=ParticipantType.Actor, tooltip=None, whitelist_trait_types=frozenset(), whitelist_traits=(<class 'sims4.tuning.instances.trait_Fear_Failure'>,)))])), loot_Burnout_CraftingQuality(loot_actions=(<StatisticChangeOp <class 'sims4.tuning.instances.statistic_Object_Consumable-Quality'> ParticipantType.CreatedObject>, <StatisticChangeOp <class 'sims4.tuning.instances.statistic_Object_Consumable-Quality'> ParticipantType.CreatedObject>, <StatisticChangeOp <class 'sims4.tuning.instances.statistic_Object_Consumable-Quality'> ParticipantType.CreatedObject>😉, run_test_first=False, tests=CompoundTestList([])), loot_Gemology_Amber_Success(loot_actions=(<StateChangeLootOp ParticipantType.CraftingObject>,), run_test_first=False, tests=CompoundTestList([]))), run_test_first=False, tests=CompoundTestList([])) (AttributeError: 'object_DrinkShaker' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 457, in flush_all_animations File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 457, in flush File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 357, in _append_arb_to_element File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 247, in execute_and_merge_arb File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 274, in handle_events File "T:\InGame\Gameplay\Scripts\Core\native\animation\arb.py", line 385, in handle_events File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2831, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 228, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 147, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 231, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__ AttributeError: 'object_DrinkShaker' object has no attribute 'set_state'rtim=0 Client Session Time: 38.26 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,269,0,5782 Modded: False SystemInfo: Windows 11 10.0.22631 GPU: NVIDIA GeForce GTX 1070 nvldumdx.dll 32.0.15.6081, GUID: D7B71E3E-58C1-11CF-1360-0E130EC2ED35 </desyncdata></report>
<report><version>2</version><sessionid>fde893d4bee202f166b9c4bc</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-08-12 19:07:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-1.300.000.189.Release</buildsignature><categoryid>__init__.py:202</categoryid><desyncid>fde893d4bee202f166b9c4bc</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while handling clip events: (AttributeError: 'object_DrinkShaker' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 457, in flush_all_animations File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 457, in flush File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 357, in _append_arb_to_element File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 247, in execute_and_merge_arb File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 274, in handle_events File "T:\InGame\Gameplay\Scripts\Core\native\animation\arb.py", line 385, in handle_events File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2831, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 228, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 147, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 231, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__ AttributeError: 'object_DrinkShaker' object has no attribute 'set_state'rtim=0 Client Session Time: 38.26 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,269,0,5782 Modded: False SystemInfo: Windows 11 10.0.22631 GPU: NVIDIA GeForce GTX 1070 nvldumdx.dll 32.0.15.6081, GUID: D7B71E3E-58C1-11CF-1360-0E130EC2ED35 </desyncdata></report>
</root>