Forum Discussion
Not sure why but the last exception file won't upload. I was thinking at first was it a problem with Sim because this did happen after a recent update from them.
@Brii0423 Yes, I don't think it is possible to upload the LE's. But you can copy the text itself and paste it, as if a regular post. If it is long, put it under a spoiler.
If problem arises after a game update, you are right, it is likely mods and CC. But if you try in a new folder, in a completely new save, without putting anything back from your old one, and the problem still occurs, then it's likely something else. So you could try to do that again, following the description in the second link posted above. Don't put back your files from your old The Sims 4 folder until you have tested in a new save.
You can use the 50/50 method to figure out which mod could be the problem. Here is a very detailed guide, but the idea is pretty simple, just dividing your mods and CC in half, testing each batch until you have a problem, and then continue that, to narrow it down more and more:
[CM Edit: Removed link. Please don't link to donation websites.]
- 6 years ago
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>aeee057c55cf5c095e2bb019</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-01-24 22:11:24</createtime><buildsignature>Local.Unknown.Unknown.1.60.54.1020-1.200.000.435.Release</buildsignature><categoryid>loot.py:117</categoryid><desyncid>aeee057c55cf5c095e2bb019</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 150, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 117, in apply_operations AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0 Client Session Time: 39.94 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,59,36848 Modded: True SystemInfo: Windows 10 10.0.18362 GPU: AMD Radeon(TM) Vega 6 Graphics aticfx64.dll 26.20.11008.3003, GUID: D7B71EE2-569D-11CF-3778-D28F77C2D735 </desyncdata></report>
</root> - DonroaAkashu6 years agoSeasoned Ace
@Brii0423 I loaded an old save, before the latest patches, where I had sims reset in The Sand Bar, in Sulani; and could reproduce the issue again. I made a new folder and save, and could reproduce it again in the same bar, as well as in Oasis Springs, The Rattlesnake Bar. I also tried the bar in Windenburg, but nothing happened there. I do vaguely remember having experienced that when just playing, though, so I am not excluding the lot yet. I got no LE's from either lot.
What are the sims doing just before they reset? Do they drink, eat, sit at the bar?
Which bars is this happening in?
Is it just bars?
I think you should make a bug report on it, but it is better to be detailed in what is happening, and if you list this info, and more, I will test it too. And bug reports need to be made on a completely vanilla game. Please also write out what the error message in your picture says, the image is too small and blurry to see it.
(EDIT: And sorry @EA_Arrenai for the link, I did not look closely enough to notice what else was on the page except the guide, and I have seen that page linked on this site before and thought it okay because of that).
About The Sims 4 Technical Issues - PC
Community Highlights
Recent Discussions
- 3 hours ago
- 3 hours ago